Minigame Project - Snake v1.0 ALFA
The original Snake game in NWN. Steer the snake to pick up the points spread on the map. Each time you pick up one point, your snake grows. You must not collide with either the limits of the map or your snake, or you lose.
This game can be played by any number of players, even at the same time (see ReadMe on how to do this). There are 9 levels of difficulty, on each the snake goes faster. There is a highscore where the players can compare their results. This can easily be added to any module, an .erf file will follow in the .zip file. Please read the ReadMe on how to do this.
I've fixed the major bugs from v093, thanks to sedyaneen for valuable feedback!
Hah.. this is probably the best idea I've seen since Demon Cards. :)
I tested it out, and for the most part there was nothing wrong with the module.
But I did run into a few things..
1: When the snake is at the bottom column it's really annoying to move him because your cursor overlaps with both the control panel and the snake..
..could you possibly move the control panel back a little bit? :)
2: I'm normally not too picky at all about grammar/punctuation, but since this is such a small module, a mistake like that sticks out very badly. Anyway, when you try to move too frequently, the little message pops up 'Can't change directions too frequent.' or something very close to that. Change 'frequent' to 'frequently' and my rant about this particular subject will vanish. :P
Other than that, I don't see anything else too obvious.
I'll reserve my vote until you fix those things or until you refuse to. :D
Now then.. for the next project..
..Pacman? _________________________ Link
My Entries.. check em' out! =)
-sedyaneen
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