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NWN MODULES

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Title  Minigame Project - Snake
Author  Spectral Wolf
Submitted / Updated  06-18-2007 / 07-04-2007
Category  None / Freeform
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Nowhere, this is only a minigame.
Gameplay Length  It depends on how much fun you think Snake is =)
Number Players  Any
Language  English
Level Range  You won't get any XP in this module.
Races  Any
Tricks & Traps  Non-existent
Roleplay  Non-existent
Hack & Slash  Non-existent
Classes  Any
Scope  Dependant on Module
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  Any
Max # Players  Any
Min # Players  01
Min Character Level  Any
Content Rating  Everyone
Alignments  Any
Gameplay Hours  <1
Description
Minigame Project - Snake v1.0 ALFA
The original Snake game in NWN. Steer the snake to pick up the points spread on the map. Each time you pick up one point, your snake grows. You must not collide with either the limits of the map or your snake, or you lose.
This game can be played by any number of players, even at the same time (see ReadMe on how to do this). There are 9 levels of difficulty, on each the snake goes faster. There is a highscore where the players can compare their results. This can easily be added to any module, an .erf file will follow in the .zip file. Please read the ReadMe on how to do this.

I've fixed the major bugs from v093, thanks to sedyaneen for valuable feedback!

Files

NameTypeSizeDownloads
Minigame_Project_Snake_v1_0.zipMinigame_Project_Snake_v1_0.zip
Submitted: 06-18-2007 / Last Updated: 07-04-2007
zip81.16Kb168
.zip file with module, .erf and ReadMe.
SCORE OUT OF 10
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SCREENS

The options dialogue before starting the game...


A snake map, with controls and snake...





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Comments (4):

Posted by Gondana at 2009-03-09 02:18:06    Voted 10.00 on 03/09/09
lol, novel. And why douse this remind me of the Rumba? CHA CHA CHA CHA CHA.. CHAAA!
_________________________
Short term project: Need more -monsters-

Mid-Term project: Trappings of a broken mind.

Long-Term project: FarSire PW.

Posted by Spectral Wolf at 2007-07-04 03:51:50    
Aye, and the next project, Pacman you say...? ;)
_________________________
"Where do you run, when the earth becomes your enemy?"

Posted by Spectral Wolf at 2007-07-04 03:50:43    
Hi sedyaseen, sorry for the late response, but my computer has been down for a while.

1. Yes, I've been running into that problem before. I'll move the controls a bit more back, don't think it'll cause any trouble.

2. Heh, english isn't my native language and I'm very glad that people notice those small errors, so that I can improve. I'll change it =)

Thanks for the feedback!
_________________________
"Where do you run, when the earth becomes your enemy?"

Posted by sedyaneen at 2007-06-21 23:47:39    
Hah.. this is probably the best idea I've seen since Demon Cards. :)

I tested it out, and for the most part there was nothing wrong with the module.
But I did run into a few things..

1: When the snake is at the bottom column it's really annoying to move him because your cursor overlaps with both the control panel and the snake..
..could you possibly move the control panel back a little bit? :)
2: I'm normally not too picky at all about grammar/punctuation, but since this is such a small module, a mistake like that sticks out very badly. Anyway, when you try to move too frequently, the little message pops up 'Can't change directions too frequent.' or something very close to that. Change 'frequent' to 'frequently' and my rant about this particular subject will vanish. :P
Other than that, I don't see anything else too obvious.
I'll reserve my vote until you fix those things or until you refuse to. :D
Now then.. for the next project..

..Pacman?
_________________________
Link
My Entries.. check em' out! =)

-sedyaneen

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