The setting is the world of Janopsye, a standard D&D world created by my friends and I. You are on the Smuggler's Road in the country of Litra.
Gameplay Length
The main game takes about 6-15 hours. There are a couple of small subquests.
Number Players
One player. You can have 4 henchmen join you.
Language
English
Races
Any
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Medium
Classes
Any
Scope
Medium
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
07
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Teen
Alignments
Any
Gameplay Hours
10
Description
Have you ever wondered what it would be like if YOU were suddenly transported to a fantasy world?
This module assumes that you are walking along through the local park and get stuck in a thunderstorm. You run for shelter when suddenly you experience an explosion of light and sound. You feel yourself falling and everything becomes dark.
When you wake up, you are in an unusual room with two oddly dressed ladies talking. You feel strange, as though your skin doesn't fit right. Then you begin to have a conversation with the two ladies. That's when things take a turn for the weird.
Try to survive in someone else's body in a D&D world. Can you get back? Is there some sort of dragon killing wand somewhere? Who the hell let all of these zombies roam around town anyway? This truly is a Resurrection Gone Wrong!
It is vital that you take ranks in either bluff, intimidate, or persuade if you wish to succeed in the final quest. You only have to have one of those skills.
This module only works with Single Player, certain scripts ruin multiplayer play and when it has been tried, it has ruined the experience. My deepest apologies to multiplayer types.
There are four henchmen available; Merina, a sorceress/druid, Gothiya, a cleric, Kasath a lizardfolk barbarian, and Zombie Bob a rogue. I recommend taking them with you. They will make the battles a bit easier and they provide opportunities for humorous conversations.
This is set in the world of Janopsye, originally created by Mark Sturgil, and worked on by Mark, myself and Ralph.
Made with help from the NWN community, in particular, the NWN Lexicon, Lilac Soul's script generator, numerous scripts borrowed from Valine's ADWR (no content though), Help from Thaladar9, FesterPot, Cereborn, Beerfish, Nereng, Axe Murderer, Sunjammer, Sharona Curves, Sir Elric, Corysia, nereng. (possibly a few others that I've missed) The entire community is great.
Also, the concept of the Zombie Master was borrowed from Piers Anthony's Xanth series. I intend to give him back when I'm done.
Updated 11-19-08
Added a pdf map. The town of Choik, where this module is set is in the southern part of the country of Litra. The next module: Resurrection gone Wronger, will be in the northern part of the country.
This is a pdf file of the map of Litra where this module and the sequel, Resurrection Gone Wronger, are set. This module is set in the southern part of the country, along the Smuggler's Road.
What a hoot! This is the funniest mod I've played. Of course, I don't normally play humorous mods, but, that's just a small detail we can overlook. There were quite a few type-o's, grammar mistakes and sentence structure issues, however I had so much fun with this one that I easily overlooked these (and for those who have seen my responses before, you know I normally have issues with this!). I was laughing, groaning (oh! no more stag beetles!), and just rolling my eyes all throughout my play. The language was a bit "sophomoric", and more geared toward a male character, but, again, I was able to overlook that with the amount of fun I was having. I've downloaded part 2, and am gonna get it started. Thanks! _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link
Posted by kookoo at 2009-11-0407:50:36
Hi shuurai, thank you for the congrats. :) This was definitely not meant to be taken seriously. While I tried to back up some of the concepts with some sort of explanation, it can be thin in spots. *chuckling* I think that most modern blockbuster sci-fi and fantasy have a lot thinner logic and reasoning than I do in this! Other than that, I'm not to worried about it. I know that a lot of my humor is bad puns and just downright silly. Some of the out of character stuff is intentional and sometimes I'm just amusing myself. ;) After building part two, there are a lot of things that could have been done much better in part 1. I think that one of the most difficult things about this module and the one I'm making now, is that I'm writing in a specific manner that is sometimes hard to understand, especially if the player is not American. I use a lot of California slang and I change words and grammar to add an American accent to things for the player. Many of my references are easy to miss and sometimes I even add a private joke or two. These things make it hard for many players to be able to get into it. I've thought about toning it down in part two, but honestly, it's even more predominant in part 2. I like writing with an affectation. It's what makes it fun for me. :) In any case, I'll have part 2 out next weekend. It will probably be buggy at first because it's fairly large and I haven't been able to test things anywhere near as well as I would like, but I think I've done a pretty good job on it. :) Thank you for your comments, and I really wish they would bring Mystery Science Theatre back. That was an awesome show! _________________________ My book: "Rojuun" Link "Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link
Posted by shuurai at 06:12:12 Voted9.75
I actually thought the way the PC was introduced to the world was one of the more charming aspects of the mod. It was campy and funny, and set the tone for the mod very well in my opinion. RGW reminds me of one of those bad (and in this case, bad means good) fantasy/horror films of the early 80's - something the MST3K guys would have fun with. I could be wrong, but I never got the impression that the author was going for "convincing" in this story ;)
Posted by kookoo at 2009-11-0214:33:27
Thank you very much for the vote and comments olivier_leroux. I am very glad you had fun playing it. You make very good points about the polish and fine tuning. There were many things I could have done better. I think you will enjoy part two for the most part, although the humor is even heavier with more of the bad puns and Californication of the language in it. ;) When I get the chance to re-work this module, I'll look at the battle options for Merina and fix that aspect. _________________________ My book: "Rojuun" Link "Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link
Posted by olivier_leroux at on11/01/09
+ Contains a lot of original and amusing ideas, talking to NPCs in Choik and beyond was fun + Unusual henchmen with bug-free banter (even if you're a bit ahead of them their conversations will trigger) + Custom world with custom books + Time passes on resting - Although listed as "medium" RP there was hardly any opportunity for roleplaying my character; apart from being allowed to skip the occasional smartass comment, the PC is predefined as a sarcastic ... teenager(?). Can be funny at times, but it also gets old fast (at least if you're not a sarcastic .... teenager(?) yourself). - The level of polish could have been better, typos and logical errors in conversations were not an uncommon occurrence. - Some conversations were just too goofy for me (there were occasional OOC jokes, too), and it took me some time to get used to the mod's style. Actually only my third attempt at playing it for longer than a quarter of an hour was successful, because I've found the initial conversations with the witches and the way the PC was introduced to the world not very convincing. Fortunately once I started exploring Choik it got a lot better. - There was no option to tell Merina to stay out of melee battles which made dealing with her a bit annoying. For the first few levels I always told her to wait when the rest of the party got involved in a fight. - No shortcuts, which resulted in having to walk to and fro through a few dungeon areas. In the end I used the console to jump between areas and save time. Anyway, while it is not quite perfect, I had fun playing it. I especially enjoyed the abundance of witty and surprising ideas, which despite the goofiness sometimes made the scenarios even more realistic and interesting. :) Thanks for sharing the mod, I look forward to playing part 2!
Posted by shuurai at 21:59:25 Voted9.75
Congrats on the HOF; it's well deserved. Looking forward to part two... slacker! :D
Posted by kookoo at 2009-10-2113:50:21
thx wrathra, part 2 will be released sometime in November. :) _________________________ My book: "Rojuun" Link "Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link
Posted by wrathra at 11:10:42 Voted9.00
Just popped over looking for news on part 2 and noticed you got HoF. Congrats :D well deserved!!!
Posted by kookoo at 2009-10-1907:06:35
@QSW, hmdai, Thank you very much. :) Leslie. I am so glad you enjoyed it! Especially the humor. I try to write a good story that makes people laugh. I think you will enjoy part 2. There are even more opportunities for conversation like that. I definitely have a specific style of dialogue. lol. I have a lot of fun writing it. Part 2 is in beta right now and I should have a playable version released in a couple of weeks. _________________________ My book: "Rojuun" Link "Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link
Posted by LeslieMS at on10/16/09
Played this and totally enjoyed it. It was nice to read all around. The journal entries, the conversations, the items all of it. I loved the storyline too. I found no bugs at all. It gets a perfect ten just because of how much time I spent laughing at the dialogue... What made it funnier was I think the dialogue pretty much matched verbatim what I would say too. I cannot hardly wait for the sequel! _________________________ Stupidity kills people. Nothing Good comes from ignorance. Knowledge is power that is useless with out the wisdom to use it properly. Be Well and Be Safe, Leslie