A few hundred miles or so inland of Neverwinter, in no particular location
Gameplay Length
It takes me around 8 hours with a fighter type.
Number Players
I'm my only playtester so only tested solo.
Language
English
Level Range
starting at first level you should finish at around 8/9th level
Races
Any
Tricks & Traps
Light
Roleplay
Light
Hack & Slash
Medium
Classes
Tested using most classes, Easiest using Fighter, Ranger, AA type, Hardest using Wizard, Sorcerer type.
Scope
Epic
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
03
Max # Players
01
Min # Players
01
Min Character Level
01
Content Rating
Teen
Alignments
It was designed for a good player but I doubt evil folks want to end up dead or enslaved either.
Gameplay Hours
08
Description
OF TIME AND DEATH'S FEAST
�if you should fail, then a heavy price will be paid by all... even the dead.�
Celain, former Archmage to the City and Cathedral Fortress of Corritan.
Episode 1
The White Tiger
Your uncle Owain "one eye" Jones lost his eye (and his best friend) to a huge tiger, and was lucky to escape with his life, if you believe everything he says. Now he runs The White Tiger Inn, but still regales the patrons with tales of his hunting days. Your uncle was a hero, you're going to be a hero too, and you know how. Some of his old hunting gear is in an unlocked chest in his room ...
What starts out as a simple hunting trip is destined to become a fantasy adventure of epic magnitude. Ancient wars, artefacts of power and beings of immeasurable evil resurface in a new era to challenge the bravest and condemn the rest to slavery, torture and death.
History is about to be rewritten.
About The Module.
I have lost count of how many D+D modules I've written over the years (also RQ, CoC, Traveller... ), but The White Tiger is my first NWN module. It was meant to be around six areas, as a learning process for the toolset. Then I had an idea! As I type this, it is over a hundred areas in two chapters and still has a way to go.
Though it was originally written for a single Fighter or Ranger (new character), any character with a missile weapon can play and that is only important in the introductory part. A character with less hit points might want to start at second level though I have played it starting with a 1st level wizard (not easy but not impossible).
.....
Version History.
V1.2.2: The Saint Cletus Day Update; 26th April 2008
Fixed an issue with a non functional key.
Removed the greater damage reduction belts as they made things far too easy!
A couple of minor cosmetic changes and clarification issues.
V1.2.1: The Saint Enda�s Day Update; 21st March 2008
Edited all the text in the module.
V1.2: The Saint Boniface Day Update; 14th March 2008
Addressed further issues raised by players and some minor cosmetic improvements.
The Saint David�s Day Update; 1st March 2008
Addressed a number of issues raised by players up to now
For detailed contents of earlier updates please refer to the post for that date.
Requires NWN, SoU, HotU, and CEP2
The folder contains the .mod file, readme file in 3 formats, a versions history and a module map (flowchart) should you get stuck.
I hope that all is well with you, Tyndrel, and that the hospital visits have ceased. RL can sometimes get in the way of things, and actually, it's probably good your not setting a schedule (look at poor Andarian! He keeps setting a schedule and misses it! I'm thinking he's gonna be emailing apologies to everyone!). I'll continue to keep my eyes open wide for the next part of this most fun and excellent story! _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link
Posted by theskibum at on08/20/09
Great opening to what seems like it could be an excellent series. This module felt a lot like the first act of The Aielund Saga in that your character is kind of a no one, but there are hints of something bigger going on. Excellent work. I can't wait to play the next installment.
Posted by Tyndrel at 2009-06-2501:33:47
Hi Eva, I?m not going to tie myself to ETAs anymore, I think it?s worse to say that it will be done by ?xyz? date and then miss it than not to say at all. I?ve been at the mercy of circumstances beyond my control and have spent too much time in and out of hospital. So I?d prefer to just say that I?m still working on it, splitting my building time between that and the PW. As far as progress is concerned the mod keeps growing and currently has somewhere in region of twice as many maps as part one. I?ve just installed the first henchie (seeing as folks wanted them). I know that as soon as it is almost ready CEP 2.3 will be released and I?ll have to update it all again! Grumble grumble. Nice to hear from you, keep up the good work. Tyndrel. _________________________ All the thanks the designer gets is your vote, please use it. Of Time and Death's Feast Link ~ Leybury Link ~ Shadow Mountain PW Link ~ CEP Skybox Reference Link ~ 1.69 Texture Reference Link
Posted by Eva at 05:08:33 Voted9.00
So...any ETA on part 2? My AA is eagerly awaiting her next adventure? _________________________ Well...who would have thought THAT would happen? NWN Reviewers Forum: Link
Posted by Tyndrel at 2009-06-1303:51:49
Hi MrGhosh, A ranger is ideal for this but it is playable by any class. I think my favourite was a rogue with a bard level (the start of my favourite AA build). The detail is probably because I come from a 30+ year P+P background. I like details though some may say I don?t know when to stop ;-). Whilst playing round a table it is easy enough to improvise such things but with a computer module it all has to be in place at the time of publication so I erred on the side of caution and gave descriptions to loads of things just in case someone examined them. Ah... the cow, she has a name you know and is very proud of it! She is Lulu and she only talks to rangers, druids, and characters with animal empathy skill. It?s what happens when you are a cow that is raised by a druid! I have to disagree with you on the dialogue but I guess you would expect me to. The module is described as role-play light but still contains 10,000 words of dialogue and if the reply in that conversation was as you quote it I may agree but it is actually ?Right, let me have the key and I'll do it now.? You must admit that?s a bit better than ?OK?! The early part is meant to be a bit of a sandbox adventure as you pick up clues to the area?s history and there is no definitive right or wrong way to go. As regards pointers, it is probably more of my D+D roots coming through but of course there is no DM handy to drop a hint if you miss out an area. There is the module map in the documentation but I will include a walkthrough or hint sheet of some sort in part two. Thanks for coming back and commenting, your time and thoughtfulness are appreciated. I have to admit to being a little disappointed with the vote, I?m not sure that it is really appropriate to apply NwN 2 voting standards to a NwN module. It has long standing voting criteria of its own but not to worry, perhaps you?ll go vote on all the other mods and drop them down too ;-). Good gaming too you, Tyndrel. _________________________ All the thanks the designer gets is your vote, please use it. Of Time and Death's Feast Link ~ Leybury Link ~ Shadow Mountain PW Link ~ CEP Skybox Reference Link ~ 1.69 Texture Reference Link
Posted by MrGhosh at on06/12/09
This is a Good RANGER module I think. I enjoyed playing through as a ranger , really think that ranger is very suited for this. My habit of Looking at details is paying off. ++ Very beautiful and detailed environment in start, One of the best. I liked the animal heads in inn to small painting, rugs, the wall hanging or what ever its called, to the puny cat. In short Good details. I liked the public sleeping room in the inn. with chests at the bottom. And what were you thinking when you made the talking cow. During night whatever those light insects are called looked good. Also Liked the greenery at the door of caves or other entrances, made things look more natural. -- Lacks GOOD dialogues, really need work on that on your next mod. eg. - 'Uncle there is a zombie spawning portal in basement and a guys bones who died of starvation', Uncle- 'OK'. Lacks the information about where to go. I went to the end of module in N area then I went to E area. Bad map pointers. Suggestions - Try to place some effects and dialogues with some hard opponents. Like when someone enters a orc cave and sees a strong orc leader some comment will be good. ALSO try to give some hints on where to go after west area I went to the North all the way to the end to the guard of way and Then to the east area. In readme try to tell what weapons are going to be available through the game. If you make a mod try to tell that if feats like brew potion , scribe scroll or wand enchantment can be used through the game or not. AND what skills could and will be useful through the game. Also I think game is about 12-15 hours long. Have a Nice Day ! _________________________ Neverwinter Balance Patch Balance Patch Votes according to Strict guideline. See the guideline page Link (\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination.
Posted by MrGhosh at on06/12/09
I have Just Downloaded this I will post message when I finish. Looks good in start , Hope part two is on way. _________________________ Neverwinter Balance Patch Balance Patch Votes according to Strict guideline. See the guideline page Link (\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination.
Posted by Tyndrel at 2009-05-1708:29:58
Hi hankjmatts, I read your post and was suddenly struck by one of those déjà vu moments... So much so that I had to go and check. Your post is identical to one by baine 2 back in feb 08. Your copy of the module must date from that time because I removed the ladder in the St David?s day update on the first of March that year. I should also add that I hope you are not too disappointed with the chest. I would recommend downloading the current version as a few more bugs were found and corrected after that. I hope you enjoy the rest, Tyndrel. _________________________ All the thanks the designer gets is your vote, please use it. Of Time and Death's Feast Link ~ Leybury Link ~ Shadow Mountain PW Link ~ CEP Skybox Reference Link ~ 1.69 Texture Reference Link
Posted by hankjmatts at 2009-05-1519:17:07
I was enjoying the mod until after i rescued him from the crypt i lead him to the crypt door told him goodbye went back to the room where i found him to check out the chest now stuck by the ladder,cant move,tried saving and reloading several times but to no avail,anyway good module so far. _________________________ Club Penguin | Club Penguin Cheats
Posted by Tyndrel at 2009-05-1406:43:01
Hi Andarian, I?m speechless... thank you, this is a tremendous honour. Tyndrel _________________________ All the thanks the designer gets is your vote, please use it. Of Time and Death's Feast Link ~ Leybury Link ~ Shadow Mountain PW Link ~ CEP Skybox Reference Link ~ 1.69 Texture Reference Link