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NWN MODULES

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Title  Vis et Virtus - Chapter 5
Author  Pailith Studios
Submitted / Updated  03-14-2008 / 04-07-2013
Category  Epic
Expansions  Requires Both Expansions (SoU & HotU)
Setting  The Five Realms
Language  English
Races  Human
Classes  Master of the Way (Monk)
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  28
Max # Players  01
Min # Players  01
Min Character Level  24
Content Rating  Teen
Alignments  Alignments are not used in Vis et Virtus.
Gameplay Hours  10
Description
"A depressing end to my kind: all slaughtered by a single foe. That foe still hunts me. Why, Amayruu? What is your game?"
- Azura

Having barely escaped the Hall of Ages by way of Van Eisen�s sorcery, the party finds Whuhah is near death. In a gambit to save his life, Seiji seeks out Zhana and Xian. However, Bast is in an uproar and Zhana has been jailed with her slave, Xian, by Inquisitor Zhar. Seiji must rescue his allies as the carefully preserved peace of the White Prince begins to crumble. Seiji must seek out new allies in the greatest halls of power.

--------------------------------------

Disclaimer

Vis et Virtus is not a normal Neverwinter Nights module, nor is it intended to be. It is, by design, a mostly linear adventure with a heavy emphasis on story and character development. It was designed to be a fusion of game genres combining elements from traditional Japanese console RPG games like Final Fantasy, with computer RPGs like NWN, along with devices that are unique to VeV.

If you are looking for a game that uses a non-linear approach with lots of dialogue options through which you can create a character of your choosing, featuring standard NWN systems, I encourage you to look elsewhere. There are plenty of excellent games out there that do an excellent job of this. I would also encourage you to look elsewhere if you don't have the time to allow the story and characters to develop. Like a great novel, the story gets better as it goes, and many questions remain unanswered until later in the series. In the beginning, you will not know the full history of each of the characters nor have a full understanding of their motivations, but over the course of the game these elements will become apparent. Finally, in order to add to the depth of the characters, Vis et Virtus uses pregenerated characters. If you are uninterested in games involving pregenerated characters, please do not waste your time downloading VeV.

If, on the other hand, you are looking for a game with a truly epic story, strategic battles, engaging party members, unique systems and stunning custom content that make you feel like you're playing an entirely different game, you will enjoy Vis et Virtus.

If you are still uncertain as to whether Vis et Virtus is the sort of gaming experience you like, I encourage you to read our reviews. QSW and the Vault Review Team have written excellent, detailed reviews of the last three chapters of VeV which will likely give you a good idea of what to expect. You can find them at Link, Link, and Link.

--------------------------------------

For more information on Vis et Virtus, please visit our website at Link

Files

NameTypeSizeDownloads
Vis_et_Virtus__Chapter_5.zipVis_et_Virtus__Chapter_5.zip
Submitted: 03-14-2008 / Last Updated: 04-07-2013
zip4Mb1962
Almost Final Version

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Vis et Virtus Base FilesPailith Studios2007-11-03--Pailith Studios is proud to bring you their debut game VIS ET VIRTUS, a dark sword and sorcery epic
SCORE OUT OF 10
9.44
16 votes
View Stats
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Comments (30):

1 2 3

Posted by Steve_Savicki at on02/20/11
First area: I have both Van and Azura with me. Yet it says the rest of my party is not here. Who else do I need? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by tisdestiny at on01/15/11
Chapter 5 takes Vis et Virtus to a whole new level. The story continues to deliver as a crumbling world order thrusts the party to seek the highest diplomatic power at the White Isle. With a masterful blend of party tension, a world that is consumed by corruption and chaos, and dark humor, the writing is that of a great novel. Chapter 5 surpasses the previous chapters in custom material, which is shocking considering this series's custom content is unrivaled by the rest of the vault. Chapter 5 new custom content includes hundreds of more items in the shops, new items on the ground, henchmen special moves, in addition to the vast array of custom content already seen in Vis et Virtus. All in all, this is the best game out there and everyone who enjoys neverwinter should download this game.

Posted by Libita at on12/24/10
MINOR SPOILERS A tiny thing I also noticed is that you pay the captain for 6 people, but only 4 start the journey. If Seiji didn't play this outcome up front, or didn't want someone to notice, this makes sense. Though you might want to poke some fun at this issue, lie the captain saying he doesn't do refunds or something like that. -_- /MINOR SPOILERS _________________________ One feels inclined to say that the idea that man should be "happy" is not included in the plan of "creation". - Sigmund Freud

Posted by Libita at on12/24/10
I must say that at this point, the story captivates me to a degree that I simply forget to put down notes during play. So once I hit the end of a chapter, it's hard to point out specifics as the most memorable aspect is the characters, which gladly wasn't changed with the new versions. In this chapter, you have the crew completely assembled. So from here on, you get to enjoy the party dynamics I found to be the pinnacle of this series, though the characters were already great on their own. The author is still polite, fast helpful. I didn't feel drags, either because they weren't there or because I was so into the story that I didn't notice. Oh, and nice revelation, by the way. _________________________ One feels inclined to say that the idea that man should be "happy" is not included in the plan of "creation". - Sigmund Freud

Posted by Libita at on12/24/10
I have to admit that I don't have a lot of helpful comments this time, for reasons stated in the next post. So I'll just mention some stuff I noticed, though none of this needs to be changed: This time around, I put only a few points into hiding. I did find a belt that pumped my move silently skill, but no boosts for hiding. That being said, maximizing dexterity with the various equipment I had available brought my chances to 25%, which was doable with just a few reloads. Though if there are a few poor chaps that didn't keep the right equipment AND never put a point into the hide skill MIGHT experience some difficulty, if such a person exists. And unless I didn't overlook an item addressing this issue. I was pretty much drowning in equipment halfway through this mod, as most of the shops had no money left and every inventory was filled to the brim with stuff. Until I noticed Yur Rika has unlimited gold, that is. My purse now holds over 10 million gold pieces! :) _________________________ One feels inclined to say that the idea that man should be "happy" is not included in the plan of "creation". - Sigmund Freud

Posted by Libita at on12/24/10
That may be. Then I got something mixed up. No wonder I didn't find anything. Thank you. I will put the Bloodhound rings to good use then. *resumes playing* _________________________ One feels inclined to say that the idea that man should be "happy" is not included in the plan of "creation". - Sigmund Freud

Posted by Pailith at 2010-12-2412:01:48    
Nope, Tre's house hasn't changed. Perhaps you were thinking of Brom's secret passages in the throne room? Anyhow, Zombies r us is in a hidden passage along the right wall of Dis' temple down a trap door. I think it's about halfway down.

Posted by Libita at on12/24/10
Ah, found them, thank you. Wasn't that the backdoor last time I visited? I also have trouble finding Zombies'R'Us. Can you tell me where exactly to find it? I've run around the Dis temple for quite some time now. _________________________ One feels inclined to say that the idea that man should be "happy" is not included in the plan of "creation". - Sigmund Freud

Posted by Pailith at 2010-12-2314:48:28    
Tre's vault is in his house on the first floor. Go straight north through a door and you'll reach a room with several doors around which are locked. Take the key from Tre's inventory to unlock them.

Posted by Libita at on12/24/10
I cannot find Tre's vault. Can someone give me some pointers? _________________________ One feels inclined to say that the idea that man should be "happy" is not included in the plan of "creation". - Sigmund Freud

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