At last, my project has been finished, after one month of hard working!
Ladies and Gentlemen, I am honored to present you the map, "Neverwinter Nights"!
To see Credits, Press F9 in game.
Map information:
+As the name may have implied, my map is a simulation, an effort to bring the great RPG "Neverwinter Nights" into Warcraft. This is a long game, so far I only made chapter one... More chapters will be made soon! ^^
+The reason it is so large, (4MB+ map size) is because the sound and other imported files. Sorry, but if you want an interesting map, especially if it�s a RPG, you should use imports. That's also the reason it's Single player.
+Your main quest in this game is to find the four Waterdhavian creatures to help cure the Waling Death, a horrible plague which is spreading through Neverwinter City. You can find more information on this by pressing F9.
+At first, you can choose one of the 12 DnD classes to begin with. Each class has four spells and the ability too learn Feats, which have two levels (press ESC to learn). Each class has four feats, while the Paladin and Monk have eight each.
+There is four Henchman available in game: Three in the City of them in Neverwinter and one after you have solved an optional quest. To hire them, you must have at least 100 gold in pocket, and your current henchman has been dismissed. (Note that one dead Henchman does not mean a dismissed henchman, if dead, they will re-spawn at Temple of Tyr)
To interact with a NPC, just go near them, and click to select him/her.
The max hero level is 20.
You can go freely between Districts, but I strongly recommend that you follow this order to finish the main quest's, Peninsula District, Beggar's Nest, Blacklake District and Dock District.
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Did you know that:
-The original map has a total of 25000 doodads (mainly indoor scenes and structures.)
-The original map used the House framework, which is a really cool system.
-The map is un-protected, but please do not Mod it without my permission.
Posted by DoomTheTree at 2008-05-26 18:30:36 Voted 9.50 on 05/26/08
I'm awed by the detail work you've done. Some might ask why you would have made this. I supposed you asked "Why not?" Anyway its highly amusing.
One minor minor thing i didn't like was that my henchmen seems to have autosold an item I gave him to buff him up when I teleported back to Aribeth to return the squishy brain.
Posted by DS Divine at 2008-05-26 07:14:11 Voted 10.00 on 05/26/08
Thats very unusual to have a Warcraft module in NWVault.
Im so very impressed with your work.
I had a blast playing it.
You even had that dog, gawking at Durga's shop :D
One thing does bother me though, but nevermind that..
..So! i think you deserve nothing less than 10.00 for you exellent work.
Posted by DS Divine at 2008-05-25 09:45:21 Voted 10.00 on 05/26/08
Ok :)
I'l dl right away.
Tis should be interesting..
Oh, sorry my friend. There was a pretty bug that made the game even unavailable to start. But things is ok now. i've just updated the latest version 2.2b.
The game requires TFT 1.21b, so you should have no problem now.
Posted by DS Divine at 2008-05-24 21:13:13 Voted 10.00 on 05/26/08
Hmm no.
The 1.21b IS the latest patch.
Weird 1.21e you are using, seem to be a NoCD crack or something like that.
Do i really need this?
No.
Its not official either.
Is there any way you could make it work for official patch?
I really look forward to play this :P
But without need of installing unofficial patches i don't need.
Posted by DS Divine at 2008-05-24 21:04:02 Voted 10.00 on 05/26/08
Well, since i play FT online, i believe it has latest patch.
Ah i see.
My current patch version is 1.21b.
But since i play FT online, i believed it to be the latest patch. Hmm.
I guess this mean i have to download it manually.
Is it Beta patch by chance?