Medieval Europe (but with lots of fantasy inside�) This is the XIIIth century, but a XIIIth century where you can still find old Elven cities in the depths of ancient forests, or Dwarven kingdoms hidden in the northeastern part of Germany... The Holy Inquisition of the Catholic Church is hunting down magic users and a New World is about to born... But the forces of the Old World, with its magic and its legendary creatures, are still there...trying to survive.
Number Players
1
Language
English
Races
Rather human for the historical taste, but you can play any race if you really want to...ONLY MALE CHARACTER though...(for inheritance coherance sake)
Tricks & Traps
Non-existent
Roleplay
Heavy
Hack & Slash
Medium
Classes
Especially suited for warrior, ranger and rogue classes...But all classes can be played. (Straight-minded paladin and Rude-Stupid Barbarians are less suited however).
YOU CAN ALSO PLAY ONE OF THE 2 PRESTIGE CLASSES SPECIALY MADE FOR THE SERIES ('Errant Knight' and 'Mercenary Spy' BUT YOU HAVE TO KNOW THEY ARE RATHER POWERFUL.
Note that the hak containing the classes of prestige must be placed in your hak folder even if you don't intend to play them.
Scope
Part of Series
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
16
Max # Players
01
Min # Players
01
Min Character Level
14
Content Rating
Adult
Alignments
Any
(Lawful Good alignement is less suited)
Gameplay Hours
07
Description
The Bastard of Kosigan modules are set in an alternative medieval Europe�but one with lots of fantasy inside� They�re set in the XIIIth century, but a XIIIth Century where you can still find old elven cities in the depths of ancient forests and dwarven kingdoms hidden in the northeastern part of Germany... The Inquisition of the Holy Roman Church is hunting down magic users and a New World is about to born... But the forces of the Old World, with its magic and its legendary creatures, are still there...trying to survive.
Revelations and Blood and Tears are episodes 3 and 4 in the Bastard of Kosigan series. It�s possible to play them even if you haven�t played the previous episodes (Exile of the West and The Bastard of Kosigan), but you�ll miss out on a lot of choices, options, information and fun! The previous modules have placeholders that carry over to these modules, based on the choices you made.
In this mod your character will learn much about his own family past and will have to defend Kosigan against the french invaders.
BY THE WAY: here is a series of 4 portraits you can use for your Bastard character! :)
Link
2 Prestige classes for the Bastard of Kosigan series. Note that you MUST get this hak to play even if you don't want to play with the classes.
The "classe.2da" file must be put in the "override" folder of NWN
The "kosigan_english.tlk" file must be put in the "tlk" folder of NWN
PLEASE see the readme that goes along this hak.
Was fun, congratz to all involved in the project! The story is well told and the twists are really interesting. Dialog seemed to be really cool for the most part. Revelations had the most engaging twist of the plot when the story of the Lords of Chaos and the Angels was told, and the strategic options at the battle captured my attention pondering the pros and cons of each choice. That module alone would have gotten a higher rating! Blood and Tears had a great start then got disappointing in several areas. I never found Erine - which I wanted to keep as a lover while married for political reasons to the daughter of the Duke. Marie died to what seemed to be a trap at the Tyrant's cocoons (meh). The decisions that would affect the battle, like how I dealt with Hudley never seemed to be taken into account as Emeric provided much more solid help than a bunch of soldiers could. Not to mention the battle themselves didn't have the strategic feel from Revelations and were more a HnS fest ... nothing against HnS, which I enjoy, but after teasing with Revelations I expected more of the same. The horn also never gave me the option for the fire storm and getting to actually start against the ogres was a chore of revisiting every area 3+ times before finally getting the grey guard in position which allowed the final convo at the barracks (there's something weird with Emeric's convo in the dungeons). All in all, I have to say 1 thing: WRITE A BOOK! I'll gladly buy :)
Posted by Khaos1987 at on09/20/10
Wow. That word pretty much sums it up for me. Using placeholders to customize the plot of each module, commanding an entire army while doing more than mindlessly attacking, and a story good enough to be a novel. Brilliant. I can't wait for part five, but I'm glad this was translated for us, because this is a gem. While on the subject of translation, a big thank you to the translator. I can't even imagine how much dialog you had to go through. Certainly three times more than the average module, and we the players appreciate that effort.
Posted by Wolfwriter at on08/26/10
Well, here I am again, totally hooked on this story. It has been sometime since I have been completely enthralled with any plot. I don't think there is much more to say about this piece of work that I haven't already said about the first 2 chapters. Looking forward to playing them all again when you finally finish translating the next chapter into English. Keep up the great work.
Posted by Ruhn at on07/09/10
Great!
Posted by Roxbert at on04/28/10
Fun and intelligent! What else? :)
Posted by eledin at 2010-04-2212:03:58
@wiwux "When I started "Blood and Tears", even though I allied myself with Mordred and had the "Baron" token, I was told that not only where he and Alex dead, but apparently, I'm also the one who killed them? This sort annoyed me to much to focus on any other details, and I stopped playing. Did I do something wrong?" Ok, i found a way to fix that. 1. After playing "Revelations", export your character. 2. Load the "Revelations Introduction" AGAIN 3. Talk to the girl and redefine your tokens (ex: disable and that enable again the story line you what) 4. Export your Char 5. Load the "Blood and Tears" with that char. I hope this would be helpful.
Posted by philipjd at on04/12/10
OK, I'll post my commentary on all the English translated parts to date against this thread :) In short, thoroughly enjoyed, although I began in order of publishing, so, timewise, part 2, then 1 (then 2 again thinking that they would link up) then 3/4. My first comment - excelent, a real story that you can get your teeth into, with so many little sides and alternatives that I'm not sure even the mod's author's can play them all! ;-) I know I certainly didn't from some of the scripted responses to later conversations and also having played more than once some 'known' lines were not available. Part 2 (chronologically) caused me some grief as loading saved games kept on crashing my NWN, this was not dependent upon any specific area, it happened in all areas - this issue did not happen in any of the other parts. Fantastic - can;t wait for part5 to be translated - my french is not up to the detailed dialogues in this series.
Posted by biskittc at 2010-03-2821:42:37
HELP! I'm enjoying this series immensely - but... my understanding is that Blood and Tears is supposed to start automatically at the end of Revelations, HOWEVER... after I talk to Berik and the narrative says that he and I return to Kosigan, nothing happens. If I try to exit the village, I get the message that "many things have happened in Kosigan, but I'll have to load the next module". I DO have "Blood and Tears.mod" in the mod folder. Am I doing something wrong? Now, I DID try exporting my PC and starting Blood and Tears as a new campaign, but almost half of my placeholders disappeared and the starting dialogue didn't match the choices I'd made, which I would guess is a result of the missing placeholders? Just hoping someone can get me started on Blood and Tears with the proper placeholders storyline intact - many thanks in advance - I'm eager to continue this awesome campaign!
Posted by spuriad at on03/25/10
Problem solved! Finished the module - witing for sequel number 5!
Posted by biskittc at 2010-03-2422:24:44
Is Revelations supposed to link directly into Blood Tears? I've got all the files loaded, but when trying to leave after the party, I'm told I need to load the next module. I tried exporting my character manually starting Blood Tears, but many of my placeholders disappear if I do this... Help!