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NWN MODULES

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Title  The Immortal Module (TIM)
Author  McV
Submitted / Updated  08-17-2009 / 03-17-2011
Category  Puzzles
Expansions  Requires Both Expansions (SoU & HotU)
Setting  The Labyrinth of Eternity
Gameplay Length  TIM can be done in 30 minutes or less once you've figured out all the puzzles
Number Players  One Player
Language  English
Level Range  1-8
Races  Any
Tricks & Traps  Heavy
Roleplay  Light
Hack & Slash  Medium
Classes  Any
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  01
Max # Players  01
Min # Players  01
Min Character Level  01
Forums  Link
Content Rating  Teen
Alignments  Irrelevant (Any)
Gameplay Hours  06
Description
The Immortal Module
Version 1.1
By McV

"The labyrinth holds mysteries unfit for mortal eyes. Mysteries of eternal life. Of sudden death. Of sorcery and betrayal. Its shadows hide deadly traps, its puzzles tantalize. And from the caverns below, your lost master, Mordamir, calls for you to save him ..."


TIM is a revision & reimagining of the 1990 adventure/ puzzle game, "The Immortal," by Will Harvey and Electronic Arts. TIM is an adventure and puzzle-based module designed around resource-management and problem-solving skills.

TIM features all the classic game's puzzles and several other features, many of which may be downloaded separately, including:


  • Custom Flying Carpet and Barrel Riding phenotypes

  • A new silver GUI

  • An Override of the Ruins Tileset

  • 14 levels of deadly traps and puzzles

  • Models from over 20 community authors (see Manual and Hak notes for full list)

  • "Classic" and "Expanded" versions

  • Music from Amiga & Sega versions

  • Custom-coded items with unique powers

  • Unique monster AI

  • Detailed manual and hint book

  • Complete walkthroughs of all levels


  • All files are included in a single .rar below. An included read me file includes instructions for installation. There is no walkthrough for the "expanded" module in the manual, but there is a hint-book in-game.

    Please feel free to leave feedback below.


    Warning: This module will require trial and error. Your PC will likely die several times before you get a puzzle right. Be aware that most items have only 1 or 2 "correct" uses, though there may be several "red herrings" that will offer you a chance to use a plot critical item too soon. If this happens, you will die in a later level. The Labyrinth is harsh, and only the brave or foolhardy dare walk there.

    If something isn't working how you expect, try different things. The main puzzles do work - but there is often a limited number of specific methods for doing them. If you get really stuck, check the hint book. Oh, and you can also read any walkthrough of the original game if you only want to complete the "classic" module. If all else fails, post here.


    ---
    Thanks to everyone who commented over the years! For the time being, I don't have time to keep up with responding to comments, bug-fixes, and so on, so I only thought it was fair to close comments until I could actively respond to them. Until then, enjoy the module!
    ---
    Happy gaming!

    Files

    NameTypeSizeDownloads
    The_Immortal_Module.rarThe_Immortal_Module.rar
    Submitted: 08-17-2009 / Last Updated: 01-05-2010
    rar83.2Mb1279
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    SCREENS

    The Immortal Module


    A variety of mysterious treasures will aid you in your quest


    Zoom through the air, dodging traps on a flying carpet


    And remember, allies may come from unexpected places


    But beware the monsters lurking within the labyrinth!


    Only a wizard adept at sailing could survive the currents in the Fountain of Youth!


    If fortune favors you, you may stand with Mordamir against the dragon ...





    Author has chosen not to allow comments.

     
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