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NWN MODULES

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Title  Companions of the Hall in Night of a Thousand Zombies
Author  Kenneth J. La Mella
Submitted / Updated  10-31-2009 / 02-21-2010
Category  Horror/Survival Horror
Expansions  HOTU-1.69
Setting  Forgotten Realms.
Number Players  Just you and the Companions of the Hall.
Language  English
Level Range  Try level 1 if you want. 6 would probably be a better starting point.
Races  All.
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Heavy
Classes  All.
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  16
Max # Players  01
Min # Players  01
Min Character Level  06
Content Rating  Mature
Alignments  All.
Gameplay Hours  04
Description
" And naught will be left save shuttered thrones with no rulers. But the dead shall rule the world entire..."

-Guardians of the Dark Mass

This mod follows the events after the Lord of Ravenloft series. This is the prequel to Companions of the Hall in Mythdrannor.

Drizzt Do'Urden has vanished from the face of Toril. You have been sent out by King Bruenor Battlehammer of Mithril Hall, to find out where he is, or what happened to him. Your search starts out in the Moonwood, very soon however, all roads lead to Khelb.

Khelb. A small village located near the Nether Mountains in the north. On a dreadful night everyone in the village was killed, save for one. Khelb is cursed, and something darker still was left behind. You are about to discover, down in the deep, the heart of that darkness.
---------------------------------------
* I suggest downloading, Lord of Worms overrides for, orcs, undead, bugbears and minatours. Great stuff!*
---------------------------------------
*You can have up to 3 npcs join your party*
---------------------------------------
Happy Halloween everyone!

Files

NameTypeSizeDownloads
lr_ldscreen_tga.rarlr_ldscreen_tga.rar
Submitted: 10-31-2009 / Last Updated: 10-31-2009
rar15.6Mb428
Ben Harrison's load screen hak. Needed to play mod. Great stuff. This was used in Lord of Ravenloft I. You may have it already.
startrek.rarstartrek.rar
Submitted: 10-31-2009 / Last Updated: 11-01-2009
rar0.52b395
Talk file for mod.
Hak_pack_1.rarHak_pack_1.rar
Submitted: 10-31-2009 / Last Updated: 10-31-2009
rar8.5Mb442
Haks needed to play the mod. Put them in your hak folder.
Read_Me_for_COTH_NOTZ.rarRead_Me_for_COTH_NOTZ.rar
Submitted: 10-31-2009 / Last Updated: 10-31-2009
rar1.96Kb421
Please read this before downloading anything. Very important to read.
Download.php?id=90470Download.php?id=90470
Submitted: 10-31-2009 / Last Updated:
php?--457
Direct link to the D20 Modern hak needed to play the game. A bit hefty in size, but well worth it. Check out the screen shots.
Companions_of_the_Hall_in_Night_of_a_Thousand_Zombies.rarCompanions_of_the_Hall_in_Night_of_a_Thousand_Zombies.rar
Submitted: 10-31-2009 / Last Updated: 10-31-2009
rar234.25Kb434
The mod.
Hak_Pack_2.rarHak_Pack_2.rar
Submitted: 10-31-2009 / Last Updated: 10-31-2009
rar7.5Mb432
Second group of haks needed to play mod. They all go in your hak folder.
SCORE OUT OF 10
9.63
2 votes
View Stats
Cast Your Vote!

PORTFOLIO
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SCREENS

Queen of the Dead


King of Mithril Hall.


Moon over Toril.


Khelb.


Search for Drizzt.


Down in the deep.


"Behind you!"


From ages past.


Guardians of the Dark Mass.


Members of your party.


"Here they come."


Hounds of Khelb.


"How many are there?"


"Look Guen, stars."


"Look, I have no gold beggar. Get lost."


Heart of Darkness.


Nowhere.


Orc village.


Outside Khelb.


Return from Ravenloft.


Sewers of Khelb.


Stars of Toril.


The Curse of Khelb.


Mithril Hall.


Undeath.


"Want a bone?"


"Welcome to Khelb."


"Where is everyone?"


Wulfgar, Catti-brie, and Innovindil.(I thought she was dead?)


The other members of your party.


This is not called,"Night of a thousand Zombies" for nothing.





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Comments (17):

Posted by KENLAMELLA at 2010-11-15 01:18:37    
Thanks so much RAS! I almost forgot about this one. Also thank you for the e-mail and notes. They really gave my spirit a lift. I promise to take your advice and get to know the business. As for the gang, they are very dear to me and I hope I do them justice. I sent you my notes on NW Woods and will not continue any more work on my mod until you review it. From what you have shown me, I am really excited about NWN 3! Be good friend. :)
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by RAS2010DOURDEN at 2010-03-22 18:40:29    Voted 10.00 on 03/22/10
Ken we have a big problem here! I just finished playing this mod and I fell out of my chair! The story had me from beginning to end and left me wanting more. The problem now is....I just had to scrap forty pages I just written for my next book! :) No problem, no harm done. I have sent you an e-mail and wish to discuss future projects with you. This mod was fantastic. I see Drizzt is really growing as a character in your mods, as well as the rest of the gang. Simply superb!
_________________________
Let's not mince words. Let us say what we really mean to say.

Posted by KENLAMELLA at 2009-11-29 00:59:58    
Dear Phyte,

Thank you so much. I hope you like it. Khelb could really use a hero like you.

Korrgarr what's up? Good to hear from you. To get those haks my man, you have to go to Six, Six, Six's mod page. There is a link in the first comment or type in Wildlands in the search engine. Thanks again for those multiple henchmen haks. Hope you like it. The Companions of the Hall need your help!
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by Korrgarr at 2009-11-25 13:37:11    
The following haks are required and are missing: deepdungeon hak, sewer hak, wildlands hak, please upload these all on this page today please properly.
_________________________
Mike Sharp.

Posted by Phyte at 2009-11-24 23:47:54    
Well met.

Like your work a lot, and the screenshots look amazing. You have put in a lot of work on this one. Looking forward to playing very much. I agree with another fellow poster and mod fan, you are well on your way to becoming a great module builder.

Blessings.
_________________________
Evil meet thy end, right here, right now.

Posted by KENLAMELLA at 2009-11-11 12:15:58    
Dear Menelcar,

I revised the mod entirely. Only 1.69 will be needed to play it. No haks. The thing is now, I am having problems with scripts. As soon as they are corrected I will post the revised version with no haks. Sorry for the delay.
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by KENLAMELLA at 2009-11-09 14:33:28    
Dear Menelcar,

You got it buddy. I started doing over some of the areas last night. Should take only a few days. Time permitted of couse. I hear what you are saying. Sometimes I miss the old wights from Bioware. I did away with mine with overrides. From now on, (I will try) I will have a version with no haks. I am sure there are other members who feel the same as you do Menelcar. Thank you for bringing it to my attention. Have a great day.
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by Menelcar at 2009-11-08 07:18:29    
That would be awesome, I don't mind downloadin gbs of haks, because I have a fast connection I simply prefer the original format. With patch 1.69 there's a lot of stuff you can use without having to add awful hakpacks ;)

Posted by KENLAMELLA at 2009-11-08 03:27:21    
Dear Eva,

Good to hear from you again. Sorry about your computer. Cheers with the new one. :) I look forward to hearing if you enjoyed the mod or not.

Dear Meneclar,

I know, I have a hak problem. I am in counciling now. I tell you what, just for you Meneclar.....I shall make this mod revised, using no haks. Let me know what you think. Give me a couple of days. I am on it now.

PS. Since my return to the NWN Vault a year ago, I was blown away by all the custom content. We have exceptional authors and artists out there. Not using their haks, seems like a sin. The NWN game has grown since its original release, and I think that is because of authors submitting custom work. But, that's just me. I guess there are people who prefer the original format or maybe have issues with downloading numerous haks. ( dial-up maybe?) I will keep you guys and gals in mind for future projects. I will post two mods. One with haks and one with out.

Have a great day. :) I can't wait to read the Ghost King!!!!:)
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by Eva Galana at 2009-11-07 06:55:56    
Hi Ken - once I get a new gaming computer (mine just recently died, so am currently NWN-less) I plan on playing. udasu's endorsement helped me with the final decision.

Just finished the Ghost King. :-)
_________________________
Well...who would have thought THAT would happen?


NWN Reviewers Forum: Link

Posted by Menelcar at 2009-11-06 13:13:00    
Darn I would like to see a module made without the use of haks, they're far more polished in my opinion than using stupidly large packs with thousend of things you don't need. expecially because you're modules seem to have quality.

Posted by KENLAMELLA at 2009-11-02 23:10:54    
Dear Udasu,

Thank you very much. I was about to turn in for the night and I checked the page. Your comment made my night. It has only taken a year, but I think it's starting to sink in. I would like to think I am learning to get the hang of it. Mod builders such as RyanCO8, MikeLM9215, and Wyne Mclaughin have taught me a lot. Also members criti such as Hagaar, Eva Galana, and Shuurai have helped me so much as well. Players feedback really lets me know if I am going in the right direction or not. Thanks to you Udasu, I am thinking maybe, I am. Have a great day.

P.S The Pirate King was a great book. Drizzt says hello. :)
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by udasu at 2009-11-02 19:00:02    Voted 9.25 on 11/02/09
Hi Ken - I played this on Halloween. Lots of fun, and I love the source material (reading Pirate King currently). If you want any design tips, feel free to email me. You're on your way to becoming a great mod designer!

-U
_________________________
Well, y'know... Sometimes you eat the bar, and..

Posted by KENLAMELLA at 2009-11-01 13:07:15    
Dear Graymaster,

The tlk file has been posted above.Sorry about that. I keep forgetting about these.
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by Graymaster at 2009-11-01 10:36:33    
It appears there is a missiing .tlk file..or am I just having a senior moment here?

Posted by KENLAMELLA at 2009-10-31 18:40:31    
Thanks a lot Six_six_six_. Happy Halloween!
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by _six_six_six_ at 2009-10-31 17:18:33    
Heh, oops just found the reference in your readme. Nevertheless, the link here should be helpful to players who forget to read it! :D Cheers!
_________________________
--- What can Q do for you? ---
Undead Redux 2 | Wild Woods Tileset

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