Simple demonstration module to show off SetFootstepType in action. The SetFootstepType function allows you to change the sound of an N/PC's footsteps.
In the demo, simple triggers are set up with OnEnter and OnExit scripts set to change footstep sounds on entering them and returning them to default on exiting them.
Posted by kalbaern at 2011-03-22 19:29:44 Voted 10.00 on 03/22/11
Nice work. Changing footstep sounds to better match placeables is a nice little detail and far too under used. _________________________ The Savage Frontier and Surrounds - NWN PW based in the Forgotten Realms: Link
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