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NWN MODULES

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Title  Dragon Claw Inn v 0.8b
Author  Rusal
Submitted / Updated  04-28-2011 / 05-21-2011
Category  Roleplay
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Intended for Forgotten Realms. Fits more or less in any world.
Number Players  1-5. No more!
Language  English
Races  Any
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Light
Classes  Any
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  Any
Max # Players  05
Min # Players  01
Min Character Level  Any
Content Rating  Adult
Alignments  Any
Gameplay Hours  01
Description
NOTE: This is still not fully completed module. You can complete 8 of 12 possible quests.

On your way to the next amazing adventure, after many long days of traveling, you finally came across snug looking inn, where you can rest, buy supplies and perhaps even have a little fun. As you walk in, you notice a large red fire dragon claw above the entrance, as well as music and cheerful voices, coming from inside.

IMPORTANT: This module is intended for mature players only. It contains violence, harsh language, as well as many sexual material, include gay and lesbian scenes. Remember that you can always avoid these if you really want to.

Files

NameTypeSizeDownloads
Dragon_Claw_Inn__READ_ME.txtDragon_Claw_Inn__READ_ME.txt
Submitted: 04-28-2011 / Last Updated: 05-21-2011
txt8.7Kb1398
Read me file
Dragon_Claw_Inn.modDragon_Claw_Inn.mod
Submitted: 04-28-2011 / Last Updated: 05-20-2011
mod4.9Mb1468
--
dci_001.hakdci_001.hak
Submitted: 04-28-2011 / Last Updated: 04-28-2011
hak17.3Mb1264
--
dci_002.hakdci_002.hak
Submitted: 04-28-2011 / Last Updated: 04-28-2011
hak21.3Mb1250
--
sound_effects.rarsound_effects.rar
Submitted: 04-28-2011 / Last Updated: 04-28-2011
rar24.4Mb1239
Few sound effects. Mostly erotic.
dci_music.rardci_music.rar
Submitted: 04-28-2011 / Last Updated: 04-28-2011
rar8Mb1067
Music used in the module. Optional, but otherwise there will be no music.
dci_dialog.tlkdci_dialog.tlk
Submitted: 04-28-2011 / Last Updated: 04-28-2011
tlk2.6Mb1347
Dialog file used in the module.
SCORE OUT OF 10
9.42
16 votes
View Stats
Cast Your Vote!

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SCREENS

Welcome to Dragon Claw Inn






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Comments (49):

  1  2 Next>

Posted by Twisted Celt at 2012-09-24 15:01:32    Voted 8.00 on 09/24/12
Shame that it is not completed yet!

Posted by werelynx2 at 2012-07-27 01:42:12    Voted 9.25 on 07/27/12
So how's going the update of this module?
Regarding the module: it's fun for what it is, but still incomplete:(
_________________________
Thanks Rolo:)

Posted by JettaJoe at 2011-12-31 02:04:34    
Add me to the list of those who also hope this gets updated! I really like what has been done so far. Am very much hoping that the author decides to work on it some more in the future.

Hate to see something this good just get abandoned. So please..continue to work on this project..pretty please? :)


Posted by Vidal at 2011-12-18 18:37:46    Voted 9.00 on 12/18/11
It is a great little mod! I finished what quests are available in this version and will even try again with a different character to see how it goes. It is very well done, and I definitely hope the author decides to finish it, since it has a lot of potential. The sex animations are very good, almost as nice as those in *Gladiatrix* and sometimes looking as good as those in *Miss Jones Spirit*. Mostly, it plays as an erotic farce, where you can have sex with almost everyone you find... so it is very different from *A Dance with rogues* or *Arandie* which are story based mods with a lot of sex but also a very clear reason for every sexual encounter. Here it is a much more easygoing adventure... actually, it really looks like your character is just spending some time in this inn, lost in the middle of Faerun, before going ahead to a new great quest... it's very nice to play something like that for a change.

The different conversations and quests based on your race, level and gender are a great bonus and something that other mod designers should try more often. And there are also a lot of memorable moments, such as finding Sharwyn in the party and having her recognise my character and trade some memories from Neverwinter... and I wouldn't mind if she turns out to be a romanceable character in the next version, since she was one of my favorite henchmen from the original campaign.

I agree with some of the comments that the experience could be enhanced with some additions, but overall I would have to say it is a quite enjoyable mod.

Hopefully the next update won't be delayed for ever, it would be a real pity not to finish such a promising effort... I should wait to vote, but I really think it is a very good mod already.

Posted by NeverKnight at 2011-08-20 19:04:48    
I've tried it, and so far like what I'm seeing...

good you Rusal, and I hope you do finish the module.

I found a bug, during the Break-Up Quest, once the quest was completed ( the evil one ), my character still looked like Laura.

Posted by REDCRAIG at 2011-08-20 06:36:20    
Nice Mod but I want to wait fo it getting finished or updated before I vote1 I hope you havent abandoned it and that all is well with you!

Finish Mod - Nag Nag Nag! Poke Poke Poke! Nag Nag!

Posted by GSoda at 2011-08-04 04:05:54    Voted 9.50 on 08/04/11
Just wanted to drop in and praise this module. I hope you haven't abbandoned it.

Posted by Thriceborn at 2011-07-24 13:13:23    Voted 9.75 on 07/24/11
Very nice and fun. Would love more mods like this.

Posted by JettaJoe at 2011-07-24 02:01:27    
I agree...please keep working on this..please do an update...pretty please? With sugar on top? *nag nag*

Posted by Chaos_Himself at 2011-07-20 20:32:54    Voted 9.75
Been a while since I played but I think there is a rack by the door on the room first think on that corridor. It's hard to spot because it's on the south(maybe) really next to the door. You can use that rake to get your nuts. Rusalm, this has been really popular.... please do an update. Pretty please?

Posted by DarkWyldchilde at 2011-07-20 15:39:56    
I'm probably missing something obvious, but the nut I need for the love point keeps getting stolen by a rat. How do I solve this?

Posted by nottheface at 2011-07-13 19:52:54    Voted 9.50 on 07/13/11
Great start, looking forward to the rest.

Posted by rdde at 2011-07-12 07:20:38    Voted 9.50 on 07/12/11
Although short, it was very enjoyable.

I'd also like to see the monsters keeping the woman around for a while or for a few days. A simple fade to black, a little time skip, and a few options to describe what she thinks of her captivity would be great.

Posted by dougie2 at 2011-07-11 22:55:07    
Wow! This is really a good start. Hope to see more.

Posted by JettaJoe at 2011-07-01 01:58:01    
Are you still working on this? I hope so! Because I really do like what I've seen so far in this module.

Joe

Posted by bugsmith at 2011-06-13 22:44:04    Voted 8.50 on 06/13/11
Since some quests are not finishable and some remaining bugs, I'give 8.5 for now. But I think this module has better execution than most moudules and one of the best of those have very small number areas to use. Scripting is very good, too.

Posted by LilWaynn at 2011-06-12 15:32:45    
Keep up the good work, this is highly enjoyable so far.

Posted by bobmar2002 at 2011-05-31 09:49:30    Voted 9.00
Possible Dwarven Heart quest bug:

I noticed that in one of the conversation results with the elf, Tryen, she says she is willing to give Big Joe one more chance to "impress her"; but when you go back to Joe, you're not given the option to tell him that. Is this dialog path unfinished?

Posted by JettaJoe at 2011-05-22 03:44:20    
Thanks for the changes and bug fixes. Really haven't found a lot of errors and I really do like the updates.

Do have a couple of issues though. Spoilers below:


I did go down and kill the Ettin (I think) down below in the crypt. I go and retrieve the hook for the rope. Even though the monster is dead, he still says something like, "Who goes there?" Just a minor thing.

Also I did go and retrieve all the items for the potion for the Big Joe's gal. But when she drinks it, all that happens is she says she feels dizzy and I get an evil alignment shift. (which I guess is fine). But then all she does is still wander around the bar. When I click on her she says something like, "No time to talk" and he says, "Am trying to ball this chick" or something like that. But both are still in the bar and seemingly not doing anything. Is this supposed to happen?

Anyway still enjoying the mod! Can't wait for further updates!

Joe

Posted by Rusal at 2011-05-20 13:46:05    
Ok,

I have just uploaded new version of my module. As I already wrote, many bugs has been fixed (and many new will surely appear :) )

Now you can complete one more quest (Dwarven Heart). There is multiple ways how to do that, so you can try it few times, if you like. Moreover, now you can have an affair with Rina.

There is still much work to be done. I have to work a little on dialogs and improve some of my scripts. I don't know when exactly I'll upload next version, but hopefully it will be soon.

Meanwhile feel free to report anything odd you encounter. Thanks for your help.

Posted by Rusal at 2011-05-19 03:37:56    
Hi guys,
Sorry for delay, but I'm really busy right now (school and everything). So far I managed to fix several major bugs and spelling issues as well as complete some semifinished quests. I'll upload next version today or tomorrow.

Posted by Geralt034 at 2011-05-18 13:21:27    Voted 9.75
So how it's going?

Posted by Digital Lyfe Form at 2011-05-14 12:31:37    
~~~~SPOILER ALERT~~~~

Regarding the half-orc criminal quest: first off I was never told by the militiaman that the criminal is a half-orc, and at some point instead of asking the patrons for suspicious types and criminals the option changed into asking about a half-orc.

When I learned from Rina that he was hiding in the basement I couldn't relay the info to the militiaman.

Finally, after the scene was finished I couldn't leave that room in the basement because the guy stood in the doorway and I couldn't slip past. (he let me go)

~~~~END OF SPOILER~~~~

There's a lot of room for improvement, especially the conversations themselves could use grammar correction and spellcheck, so I'll reserve my vote for when that's fixed.

Posted by KENLAMELLA at 2011-05-14 00:50:41    Voted 10.00
Thanks Chaos!
_________________________
Farewell and a long farewell it shall be. Some of us are not destined to meet again.

Posted by Darkvalley at 2011-05-11 09:04:32    Voted 9.50
@bobmar ooops! feel a bit stupid now..you're right, have to tie them together ;-) Now everything works..my bad!

Posted by thyagomac at 2011-05-11 06:39:39    Voted 10.00 on 05/11/11
Great job, keep developing!

Posted by bobmar2002 at 2011-05-11 04:46:08    Voted 9.00
@Darkvalley - Did you join the hook and rope together? You must do that before it will let you use it to get out.

Posted by Darkvalley at 2011-05-10 14:17:30    Voted 9.50
Hello Rusal, my lvl 17 Shadowdancer isn't able to escape from the caverns where the Ettin once was. Found that rope and the hook, but the dexterity check failed all the time.She's got 25 in dexterity..isn't that enough or did there something go wrong? Thanks in adavance..and..uh..enjoyed your mod much (as mentioned and voted days ago ) Darky :-)

Posted by superlgn at 2011-05-09 12:26:53    
I think I found a bug with Hashard for the Dangerous Fugitive quest. If I speak to him and accept the quest, find Bagor in the basement, then check the window after, the only dialog I have is about the window and I can't tell him where Bagor is.

There's alot of detail put into the characters. I like that you can talk to all of them and they'll have something different to say. I also like that certain quests are only available for some genders/races.

Many of the dialogs present the same options you've previously covered though, like you can always introduce yourself to Jim and ask to rent a room even though you already have. I can understand the part about getting another room key in case you lost yours I guess, but if there's an easy way to remove some of those options once you've already gone over them it would add some polish.

There's 3 occasions I can think of where you have to manually speak with characters to continue the game: Bagor in the basement, the two main goblins in the cave, and the wizard in the bedroom. I didn't have any problems figuring out what to do, but someone who hasn't played many modules may not understand you need to speak with the named characters. I think those would be good places to have the dialog start up automatically like what happens with Jack when you go upstairs to the bedroom after playing cards.

My character's appearance changed a few times during the game and I'm not sure if it was all intentional or not. Like when I first started I'd change out of my clothes and I had underwear on. When I did Nedda's quest and put on the amulet, I was no longer wearing underwear. My appearance stayed like that for a while, but eventually went back to wearing underwear again. Maybe this could be more consistent, always on or always off. I also seemed to bloat up at the end of my game, which I think may have been because I became pregnant. I found some potions in one room that talk about pregnancy, but I never took them.

I think the same room with the potions also had a sex toy. Maybe you could add some dialog options to play with yourself (with or without the toy) when you went to bed in your room like A Dance with Rogues has in your apartment.

I thought the sex animations were interesting, they looked good, very fluid. I don't think I've seen anything like that in other games... I like that there's also descriptive dialog to gone along with it, that it's not only the animations.

Maybe there could be an option for one or two characters for them to ask you or for you to ask them for sex. For instance with Jack I lost card games on purpose a few times just so I could see all of his different options and dialog in the bedroom. The three Dwarves really seemed to enjoy themselves, but every other time I lost the drinking contest they never took advantage of again. Maybe you could invite them up to your room or they could invite you to theirs if you didn't have enough money to rent a room yourself or something like that.

I think the only other thing I can think of related to the sex is the Monsterous Ettin in the tomb. Realistically it looks like he'd rip you in half, but I was just thinking why a huge and powerful creature like that would even bother letting you go at all if he enjoyed your company. Maybe you could add different ways to try and escape from him if he won't let you go. Like he may keep you in a cage for the first few days or a week, but if you're good he'll let you sleep outside of it later on. Then you could try to sneak away. Maybe you could slit his throat when he lets his guard down while you're having sex or when he's sleeping. Or maybe after a few days Amendur could come looking for you and try to free you so you could both fight the creature.

Sorry for the long post. Hope it all makes sense..

And thanks for the module. It was short and incomplete, but I enjoyed playing.
_________________________
Stop by the A Dance with Rogues wiki: Link

Posted by Backup1723 at 2011-05-08 12:40:30    Voted 9.50 on 05/08/11
Nice plugin, looking forward to the final version (and 0.9, for that matter - any spoilers regarding added quests etc?;)) - it really captures the atmosphere of an Inn.

However, if I may offer some criticism, there's one thing that was rather annoying - the word bowels.
There are two issues with it - firstly, it only refers to what connects the anus and the stomach, so using it in regard to anything but the backdoor would be inaccurate.
Secondly, and this may just be me, bowels is a seriously unsexy word.

Regardless, keep up the great work!

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