In this module the technology of dynamic switching between elevation levels using phenotypes is introduced. Characters in this module can swim one above another despite 2.5D-nature of the areas and can dynamically switch their elevation levels. The function is supported ONLY for human or half-elven females (for PCs and NPCs). There are some swimming NPCs in the area.
THIS MOD CAN'T BE DOWNVOTED: The reason why the functionality in this module is for Human/Half-Elf females only is technical. I could provide the functionality for all the races and phenotypes, but it would be a lot of work (three changes in each of ten copies of each p[mf][adeho]{0, 2, ...}.mdl), so I choose pfh0.mdl as the base. It could be automatized, but the programming is still a lot of work and I have other research projects (such as the dynamic scaling of part-based creatures). Anyone can explore the method how this is done and use this method in his/her modules/PWS for any reason for which it is useful.
Posted by OldTimeRadio at 2012-01-31 22:21:52 Voted 10.00 on 01/31/12
Good idea! Very original!
Posted by RavynX at 2012-01-31 17:42:40 Voted 10.00 on 01/31/12
I have needed to comment on the tilesets By WoRm for a long time now. I have to say that he has Done a Great job on all of the mods he has made! i give him a 10 all the way round, I just love wildwoods.We have been using WoRms tilesets for a long time, ever sence Rebecca anne told me about them. we in Nurrana live to live in the world that without WoRms tilesets would be just nwn1. the Wildwoods adds HQ to am older game and breathes new life into it!
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