Intro area wher certain required features/items are initialized, new players must accept the rules before starting, returning players are automatically ported to their persistent locations.
Alignment-sensitive conversation options. These can be used to add depth to story and quest related conversations, as well as restrict some alignment sensitive quests/tasks where apropriate.
A few bosses drop set items.
A new town, Feyrstrand, has been added with a captain and his ship that can be used to travel to far away places. (* Travel not yet implemented)
2 Unfinished towns by Willow Bane and Ark98/99. One is a tree village with some Tabaxi-like cat people. The other is a snowy dwarf themed town.
The MDF Player Map tool(Map of my Travels) has been completely tested, tweaked and works flawlessly as integrated in this module. If you are lookign to use it in your world, The Awakened is the best/most recent reference you can use for implementation.
There are the beginnings of the story-based Player Journal (Book: Tale of my Travels) that I was going to use to allow players to save and then read back details fo their exploits. Story Quests would save brief strings, maybe a paragraph or two, to chapters and pages, similar to the way the Map saves categories and slots/pins.
??? Questions/need help????
Contact me here:
mdfnwn.smfforfree4.com
You need to setup an account first, but I will check regularly until I shut down my servers later this year.