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NWN MODULES

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Title  Dreamcatcher 4 - Evermeet (1.07)
Author  Adam Miller
Submitted / Updated  05-26-2003 / 12-12-2003
Category  Dramatic
Expansions  NWN-1.30
Setting  Forgotten Realms
Gameplay Length  3 - 5 hours
Language  English
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Heavy
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  11
Max # Players  04
Min # Players  01
Min Character Level  11
Content Rating  Teen
Description
In the heart of the elven isle of Evermeet, the Dreamer awakes. The world as you knew begins to change and the elves' once peaceful sanctuary has become a battlefield. The destiny of this fair land and perhaps the world rests in your hands. This is the sequel to Dreamcatcher 3 - Pit of Stars and the end of the Dreamcatcher campaign. Note: This has been updated for SoU. You will need the latest hak pack to play properly.

Files

NameTypeSizeDownloads
Adam_Miller12Dreamcatcher4Readme.txtAdam_Miller12Dreamcatcher4Readme.txt
Submitted: 05-26-2003 / Last Updated: 12-12-2003
txt29.88Kb85356
--
Dreamcatcher4121103.zipDreamcatcher4121103.zip
Submitted: 05-26-2003 / Last Updated: 12-12-2003
zip1.7Mb96455
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Dreamcatcher 4 (v 1.2)Adam Miller2003-05-26--These are the hak packs for Dreamcatcher 4. Place both files in your /nwn/hak/ directory in order to
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Comments (30):

1 2 3

Posted by MrComet at on07/12/06
Loved the whole series 1-4 _________________________ May all your enemys die swiftly, and all else fells have fun.

Posted by Areth at on06/27/06
*cough* Wrong module Sching...You want Aribeths Revival. _________________________ Oh yeah! My computer is running SEX! *Pelvic Thrust*

Posted by Areth at on06/27/06
I don't know, I didn't like Dreamcatcher that much. Sorry guys, it just didn't float my boat much. I felt...bored. Very Linear, but mostly the shortness and repetive actions seemed to bore me the most. Maybe I shall play through the entire series again, but with noodle and his evil comments, maybe that will fulfil the hole. _________________________ Oh yeah! My computer is running SEX! *Pelvic Thrust*

Posted by sching at 2006-05-2006:52:44    
i loved this mod. always thought that Bioware sold Aribeth short and never gave her a second chance. thanks, Poecile (sorry if i spell this name wrong)for doing what so many of us thought should have been done. sching

Posted by futrelljp000 at 2006-05-1216:32:18    
it works great for me but i come to a bug which has stopped me. i am at the keep. i have destroyed all seige machines and the giant oger[from outside keep] why? cause the secret door is blocked and i can't get back in. _________________________ John Futrell

Posted by jamesbro at 2006-05-0816:15:37    
Bah! I've played through Shadowlords and DC 1-3, but when I try to play DC 4 the game crashes on me while unpacking the module. Any known way round this? I'm running NWN v 1.67 with both official expansion packs installed.

Posted by GLWizard at on04/15/06
While each of the modules in this series has been wonderful, DC4 frankly blew me away. After a reunion with your companion (nothing romantic for me- I've opted for the "male bonding" path with Nooble) and debriefing with the Queen, you land in yet another of your now-famous vivid dreams. While having demonic opponents in a mod is nothing new, the tasks proposed by each of them were quite different from the usual (e. g., at one point you ask riddles instead of answering them). Another moment in your character's dream invokes memories of the adventure, PLANESCAPE: TORMENT. Then you wake up, and things get really weird... Yet another innovative first for me in a NWN mod: The chance to lead a group of soldiers (in this case, elves). It was definitely a challenge to keep these troops alive throughout my entire journey- but it was most satisfying to be able to do so (and- hint, hint- most rewarding as well). Indeed, finally reaching Lakeside Keep and moving on to recon and destroy missions seemed almost mundane by comparison. Even so, the missions at the keep were nice diversions leading up to the final confrontations with Archmage Earind (remember him?) and the Dreamer. (SPOILER: Incidentally, battling with the Archmage isn't difficult at all. In fact, it's poossible to defeat him without even facing him. As for the Dreamer, one means of defeating him was provided earlier in the course of the series- and another one is provided here, just before the big event.) In short, DC4 is one of the most innovative modules I've ever played. Between the chance to lead an army of elven soldiers, a plethora of custom items, and some of the funniest dialogue I've ever seen in a module, it held my attention to the last moment. Even better: given the many henchmen matchups available (only some of which provide romantic options), the entire Shadowlords/Dreamcatcher series has a fair amount of replay value... _________________________ NWN: Shifter Expanded Classes hak, GLWizard Spell Pack NWN2: GLWizard Spellpack with Extra Invocations

Posted by tommy at 2006-03-3005:33:08    
Great. Thanks!

Posted by Rahl at on03/05/06
Even got to fly on the back of a dragon! This is a must have!

Posted by johnh123 at 2006-02-1922:11:09    
I've got the same problem as the last poster- what is 'alia' and where can I find it? When I chose the option to export at the end of the mod, export without the dreamcatcher inventory stuff, it didn't work- so when I put my guy in a different mod, when he goes to a merchant, the game crashes out.

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