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NWN MODULES

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Title  A Hunt Through the Dark - XP Edition - Chapter 3 - V.4.0
Author  Markus 'Wayne' Schlegel
Submitted / Updated  02-28-2003 / 08-17-2006
Category  Official Campaign
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Forgotten Realms
Language  English
Races  ELF only
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Heavy
Classes  ANY
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  12
Max # Players  01
Min # Players  01
Min Character Level  10
Content Rating  Mature
Movie Link  Link
Alignments  ANY
Gameplay Hours  04
Description
The hunt continues as the drow advance into the uppermost parts of the underdark. There are new foes, new creatures and new opponents. Will they reach their destination?

Interviews

SubmittedTitleAuthor
2006-08-172004 Gold Award Interview - Markus 'Wayne' Schlegel (A Hunt Through The Dark)Maximus

Files

NameTypeSizeDownloads
ahtd340.zipahtd340.zip
Submitted: 02-28-2003 / Last Updated: 08-29-2005
zip1.4Mb18843
Same Hakpack as AHTD140
SCORE OUT OF 10
9.2
66 votes
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Comments (28):

1 2 3

Posted by wurm657 at on05/18/06
Loving this series!!! BUT...a little bit more in the way of clues for the puzzles would be great. There are several that I had to go to the walkthrough on because there simply wasn't enough "in-game" info to help solve them. That being said, this is a terrific third part to the series. I am playing a Wizard/Pale Master and am finding really good balance. Many mods are near impossible for the "weaker" Classes but while AHTD is a challange for a non-fighter class, it is very playable.

Posted by bjdnwn at on05/02/06
The whole series is great.

Posted by HS_Tri at 2006-03-0809:01:12    
How do I kill Tarnes, the Wizard? I can barely scratch him and he regenerates faster than I hit.

Posted by spiritoflennon at 2005-11-0606:46:43    
Hi there, Markus, thanks for writing these modules, I'm enjoying them although as a wizard they are tough. However I believe there is a fault with the secret door detection in them. I could find neither the illithid secret door nor the teleporter secret door. I have had the module open in the toolset and I have checked the location of the objects, checked the range and the difficulty and my character should have no problem spotting them. I've stood in the correct place for both doors for several minutes and have not managed to locate either door. As you can imagine now being unable to continue at all, it is pretty frustrating. Any tips on how to progress? How far off the end of the module is this section? Is it worth starting the next module with a character export? Are there any other secret doors that will prevent plot progression further on? Thanks and regards

Posted by The at on10/19/05
Taxing- One of the best modules I've ever done

Posted by Anonymous at 2005-10-1914:41:48    
Hi there. I've got a serious problem with this chapter: After playing through chapters 1 and 2 with a true Drow (I've installed the PRC on the whole series), I started chapter 3. As the Lolth vision comes up, she says "Ah, there you are, my child." Then, without saying anything else, she charges, attacks and kills me. After that had happened and I was just laying around dead after choosing respawn, I took the character into a leveling module, leveled her to 40 and started again. Lolth attacked again, but I beat her. After dying she stood back up, was now passive and not even selectable anymore. So killing her was obviously wrong too. Could it be because of the PRC ?

Posted by Mirgalen at 2005-04-2805:22:00    
Playing again this time with a female rogue/fighter. This time I cannot pass the final boss. Some of his offensive spells will do over 100 HP of damages (no save) and his defenses are up with no way to reduce or dispel them. Not sure how my monk managed to defeat that guy my monk certainly have more HP. Do we just hit, run and wait for all the buffs to vanish?

Posted by mikeyonker at on02/21/05
I have to say, that, for me, these are getting worse in quality. I keep running into sequence/conversational logic issues where people are telling me about stuff before they are supposed to. That coupled with some strange area designs without transitions and the final cutscene that does not complete. The cutscene with the band of adventurers KILLED ME, it took so long and there was no way to skip out after I saw it already. Finally, it would help to have a store or two to dump loot, and maybe 1 set of monk gauntlets somewhere (not even on the monk in the party that I killed!). I continue to be intrigued in the series, so I will play part4 to see how things progress.

Posted by Mirgalen at 2005-01-2301:22:00    
Finished the module (reloaded to get the brain) but I want to play it again because pass the spiders I did everything way to fast taking all the right paths right away I believe it is probably why I finished the module at level 12. Entered chapter by accident and was attacked by one NPC for no reason.

Posted by Mirgalen at 2005-01-2118:14:00    
Still playing with my monk. The mod is still faily easy so far. I took the skull to the right creatures. Now I have to give a brain away but it is not there (as mentioned in some earlier post). Can somebody post what would the DM spawn item command be to get it? Thanks. Note: We Linux/Mac users are not able to open a module w the toolset

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