I recommend that you use a character from level 1 to 5. I recommend making a new one, but that's just me.
Races
Evengale is entirely populated by humans, so any other races will strike them as odd...
Tricks & Traps
Light
Roleplay
Light
Hack & Slash
Medium
Classes
Combat in this module is pretty rough. For instance, don't try to play with an Elven monk. You'll get your butt handed to you. Don't play as a rogue or magic user unless you've got a party backing you up.
Scope
Part of Series
DMNeeded
Occasional DM Needed
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
05
Max # Players
04
Min # Players
01
Min Character Level
01
Content Rating
Everyone
Alignments
There are different dialogue choices to satisfy whatever your alignment might be, but that's as far as it goes. The game plays out the same no matter what you say. Every alignment has a logical motivation to play through the story, though.
Description
It all started out as a normal adventure, with mad sorcerers and demonic penguins. But that's not what this module is about. You begin the game camped in the forest with your old adventuring buddy. Shortly thereafter, reality loses its grip on you, and you are whisked away to a faraway land by an unknown force. Your previous quest is soon swept to the wayside as you realize that you are being forced into a war. Intended for single-player, but single-party multiplayer co-op should work. Might need a DM, though.