Fifth in the series. This one deals with adding animations to placeable objects as well as touching on how to move pivot points to properly animate parts. The tutorial specifical shows how to create a windmill like object that has a spin animation by default. The video runs 27 minutes, is 26 megs in size and 800x600 in resolution. Hopefully it will be of some use to someone.
Posted by Dagmere at 2007-07-24 19:52:14 Voted 10.00 on 07/24/07
For all of us that would be dead in the water without you.. thanks!
Posted by [email protected] ( 216.255.xxx.xxx ) at 2006-06-24 11:45:33
Unbelievable! Liam O' Keefe
Posted by JackTaylor at 2005-07-05 19:55:32 Voted 10.00 on 07/05/05
Thanks Danmar! I finally dled them (28.8 dialup, yehawwww) and checked them out. Very useful.
JFK _________________________ My other sword is a +5 Holy Avenger
JFK Swimming Skinmesh Fish Link
JFK Makeshift Weapons Link
Posted by JackTaylor at 2005-07-05 19:54:05 Voted 10.00 on 07/05/05
Better late than never, and I finally downloaded and checked out your great tutorials. Thanks SO much for these, Danmar. They are great.
JFK _________________________ My other sword is a +5 Holy Avenger
JFK Swimming Skinmesh Fish Link
JFK Makeshift Weapons Link
Posted by Lady_Oonagh at 2004-06-18 16:59:37 Voted 10.00 on 06/18/04
Posted by Monferrat at 2004-06-18 09:29:46 Voted 10.00 on 06/18/04
unbelievably helpful
Posted by blefuscu at 2004-06-18 09:19:08 Voted 10.00 on 06/18/04
Always good stuff, very helpful!
Posted by raziel_draven at 2004-06-13 12:55:29 Voted 10.00 on 06/13/04
Posted by tsnw25275 at 2004-06-11 06:01:04 Voted 7.00 on 06/11/04
Very Good
Posted by Bacchus169 at 2004-04-16 13:10:57 Voted 8.00 on 04/16/04
Posted by Fess666 at 2004-04-02 03:59:10 Voted 8.00 on 04/02/04
Posted by Evil_Ferret at 2004-04-01 12:44:11 Voted 9.00 on 04/01/04
Posted by Trelantris at 2004-03-07 15:45:00 Voted 9.00 on 03/07/04
Danmar, you are my hero! I'm getting much better at the modelling and I have to say that these videos are a good portion of the reason I am. (75% video, 25% stubborn determination) Thank you, very, very much...Chaos Reigns down on your head every day, what say you to that?
Posted by Trelantris at 2004-03-07 15:45:00 Voted 9.00 on 03/07/04
Danmar, you are my hero! I'm getting much better at the modelling and I have to say that these videos are a good portion of the reason I am. (75% video, 25% stubborn determination) Thank you, very, very much...Chaos Reigns down on your head every day, what say you to that?
Posted by Trelantris at 2004-03-07 15:42:56 Voted 9.00 on 03/07/04
This is a compilation of the old system into a single score. There were 5 that made this score of 10.00 then rounded to 10.
Posted by angelleorin ( ..xxx.xxx ) at 2003-06-03 05:33:00
hehe never mind found the newer texturing video hehe sorry bout that. (turns beet red, then runs like a scardy Bitsh)
Posted by angelleorin ( ..xxx.xxx ) at 2003-06-03 00:58:00
Just out of curiousity would this apply to creature animation also.
oh and great great great tutorials btw, i owe so much of what i know and am to learn in the future to you, for this i am forever greatful.
Posted by Danmar ( ..xxx.xxx ) at 2002-10-09 08:52:00
IMPORTANT FYI!!!
Folks I managed to skip a tiny but important bit of
information in this.
Make sure you uncheck the Static setting on the object if
you only add a default animation to your object. Otherwise
the object will animate in the toolset but will not animate
in the game engine.
I do recommend you add a default (no animation) and
an 'activated' or 'on' animation to the model and that one
have the actual animation.
Remember this is just a tutorial on showing you the 'how'
you add an animation to an object. Your part is to take it
further. :)
Posted by Velmar ( ..xxx.xxx ) at 2002-10-08 10:49:00
Just watched it and have to say "thank you" again.
Another riddle solved... 999 to go...
Vel
Posted by Pasca ( ..xxx.xxx ) at 2002-10-08 09:43:00
+blocked+ nice, keep ut the good work :)
Posted by Velmar ( ..xxx.xxx ) at 2002-10-08 09:34:00
Whoa, that`s great didn`t see it, yet, but that`s just
the info I was looking for.
Keep on doing this, it`s getting interesting. ;-)
Thanks.
Velmar
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