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NWN MOVIES

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Title  Lesson 17 - Conversations (Conditions)
Author  Maximus
Submitted / Updated  08-28-2002 / 05-12-2005
Category  Toolset Lessons - Intermediate
Movie Format  Viewlets
Description

Lesson 17 - Conversations

Introduction : Learn how to create conditions for conversations
Goals: Create conditions determining when conversations show up as well as how to give experience and take items away.
Keywords: Conversations Journal entries scripting scripts variables action taken text appears when items experience
Links :

Files

NameTypeSizeDownloads
Lesson17.viewlet.zipLesson17.viewlet.zip
Submitted: 08-28-2002 / Last Updated: 05-12-2005
zip3Mb3138
--
index.htmlindex.html
Submitted: 08-28-2002 / Last Updated:
html--11196
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Comments (29):

1 2 3

Posted by radhat at 2003-01-2215:37:00    
More More More... Fantastic!

Posted by alex at 2003-01-0909:53:00    
thanks for all those supreme tutorials !

Posted by Narok at 2003-01-0323:07:00    
Maximus, this is simply the best tutorial I have ever seen for a beginner. This taught me EXACTLY what I needed to learn. I can't wait until you release more Intermediate\Advanced tutorials. Please keep them coming!

Posted by Alik at 2002-12-1720:06:00    
Very helpful. Excellent work.

Posted by Drake at 2002-09-2804:23:00    
OMG! Maximus realy know this stuff! anyway can anyone tell me HOW do i make er... NPC:s to sit? I have been trying realy long now to make them sit :( HELP ME!!! ((mail me the answer please) PLEASE SEND A SAMPLE IF POSSIBLE!)

Posted by Azerack at 2002-09-1911:37:00    
These were the best tutorials. I am also a hands on person and with this follow through learn as you do it method, I am now comfortable to start making my own modules. I realize this takes up time to make these viewlets, so if there is any way we happy students can support you to get more of them out for us, please let us know! There is so much more we can learn from you all without having to resort to trudging through scripts of other people and trying to figure out the finer arts of C programming. ;)

Posted by Gudy at 2002-09-1406:21:00    
From one of several paper adventurers who now embrace the future of electronic gaming. My friends and I find your tutorials to be top quality and very informative. It will give us an opportunity to help the community with new modules of adventures. As the old saying goes "You can give a fish and feed a person for a day. But teach to fish and they can eat for a lifetime!". You Master Fisherm(e)n are great leaders and we truly thank you for your skills and thoughtfullness to teach us. Keep on keepin on.........

Posted by Vaal at 2002-09-0611:53:00    
These tutorials are the BEST!!!!!Great job.I wonder if you could help me.How do I make an npc disappear or change form after the conversation is finished???If there is allready an answer to my question in one of your tutorials please tell me which one to download....

Posted by linus at 2002-09-0300:29:00    
if someone know how to make NPC or PC answers grey please mail me. Basically it should be possible to get back to the beginning of the conversation, without having to end it. get it? mail me if you know, thanks

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