This is a short demo of a fight between Pegasus and Dragon.
This video is an homage to the creators of the old French module "Les ages mythologiques" on wich I have started as a player in NWN.
Ceci est une vidéo que j'ai réalisée en guise d'hommage aux créateurs de SSAM, Aqualudo et Hyruth.
Merci à vous deux pour le travail immense que vous avez accompli !
J'ai vraiment eu beaucoup de plaisir à jouer.
J'espère que vous aimerez cette vidéo !
If you like it, I could probably make others in the same styles !
One year ago, I had started to implement a class named "Divine Knight" (similar to a "Saint" : on the first level you select a element/sign and then through levels you acquiring feats, 1 offensive, 1 defensive and 1 misc, the 3 using a new skill the cosmos ^^), but I don't have the artistic touch in animations and effects you seem to have. I would be glad to speak with you about our both work, as you seem to have nice ideas (maybe some I had would interest you)
Posted by jdeavila at 2009-01-25 17:07:16 Voted 9.75 on 01/25/09
I would most definitately be interested in a demo - please post one. _________________________ Imtherealthing
Hello !
Thanks for the comment and vote !
I received your Email and answered you.
Concerning the spell :
I tried to use an idea I have for a long time, inspired by the anime Saint Seiya.
The principle is two feats :
- One for the attack (which depends of the armor)
- The other one for the protection (you can barely see it on the third screen and in the video)
--> When a player uses the attacking feat on an enemy, it triggers the spell (visual effects, animations, projectile, etc ... ).
--> If the target uses his protection feats, (with another animation ,visual, etc.) and if he is facing the spell caster, there is a dice roll, and 3 possibilities :
------> it's a very good score : the target takes no damage.
------> it's an average score : the target takes half damage and as you can see in the video, he slides back just as if he were slowly "pushed" backwards by a magical force.
------> it's a bad score : the target takes full damage and is pushed down on the ground violently 2 meters away.
--> If the target does not use his protection feat or is attacked from behind, he takes full damage and he is pushed down on the ground violently 2 meters away.
As following the principle in the anime, if you are attacked twice or more by the same "spell", you have a better chance in succeeding at your dice roll.
I was thinking of making a simple demo of this system, in two or three weeks, if someone is interested.
Posted by jdeavila at 2009-01-25 12:22:34 Voted 9.75 on 01/25/09
Very Nice!!
I love the Spell with the Snake - what does it do in Game? Or did you just make it for this movie? Great job! E-mail me - I would like to talk to you about this spell effect you made here.