A basic tutorial on how to add fjords (shallow portions of rivers used for crossing) to your modules. Requires CEP or Adam Miller's 'Water Placeables" to use.
Ford: n.
A shallow place in a body of water, such as a river, where one can cross by walking or riding on an animal or in a vehicle.
is spelt Fjord in the Dutch language so I think Cyril is correct in a matter of speaking. :) _________________________ "What is life if not a bunch of decisions?"
+ Neverwinter Nights player since 2002
+ Ex-Builder/Server Admin of Delarun
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Celandril
The difference between placeable made shallows and tileset shallows is; with tileset ones creatures and placeables won't 'dissapear' under the water. (By dissapear, I mean the part of the object that gets submerged will got blocked off... if you look closely, looks like your character is cut in half (Toolset looks alright though)... Maybe most others don't notice this. _________________________ "Gentle child, slumber in peace; dragons and centaurs will guard your sleep.
Stars in heaven shining oh so bright will be your guiding light."
Posted by Anonymous ( 66.211.xxx.xxx ) at 2006-06-05 13:43:09
Let me post my 2 cents.... Any builder worth a lick already knows this.... *sighs* Ive been here much too long I fear.
Another way of doing this is by using Sunjammers Tilemagic, check out his latest and very good viewlet tutorial on this. _________________________ - Endoora -
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