This is the ddstools.exe application that will allow you to decompress dds files to tga's and back. I hadn't seen this posted anywhere on the vault and I find it very useful.
Posted by Marc ( 84.168.xxx.xxx ) at 2005-07-08 12:11:40
Does anyone know who wrote this? Am I allowed to include it in a tools package and offer it as a free download?
Posted by geojedi at 2005-04-03 13:04:47 Voted 1.00 on 04/03/05
i would give this a better rating if i could use it, i have no info. on where to find dds files to convert, and have found nothing on how to run this prog. in DOS. so maybe someone could give some detailed info. in step by step form...... where do you find the dds files then how do you run in DOS, then how do you import the converted files back into the game after the images have been flipped????
This is a compilation of the old system into a single score. There were 6 that made this score of 8.00 then rounded to 8.
Posted by Wolfsong ( ..xxx.xxx ) at 2003-12-14 20:10:00
@Dengoku
Saw you post in the other file comments first but I'll repeat.
The full instuctions are found in the comments (which you clearly haven't reed through). ;) Look at my post at the bottom and you'll get the basics.
And remember that you have to run the prog in DOS! You can't simply click on it in a browser to use it.
If you do it as I've written it down there it will work fine. And remember that all TGA files you get out will be flipper upside down and all TGA files you want to convert to DDS should be upside down in TGA format before running this util as well.
Posted by Dengoku ( ..xxx.xxx ) at 2003-12-01 13:13:00
Suilannad Janus!
Is there an updated version for the download? I just tried it and nothing happens. I'm a newbie at this and there was no ReadMe included either.
Any suggestions?
Thanks!
Dengoku
Posted by Janus ( ..xxx.xxx ) at 2002-12-18 18:54:00
One other thing that will be useful for people is to be
able to do multiple dds files at once, since the
application doesn't have that support inherently here are
a few command lines that will do it.
first create a text file with your dds files in it. Type:
dir /b *.dds > dir.txt
This will create dir.txt with just file names of your dds
files.
Then from the directory where your dds files are (and with
ddstools.exe on your path somewhere)
for /f %i in (dir.txt) do ddstools -d %i
as long as ddstools.exe can be run from anywhere on your
computer (via the path variable/statement) these commands
will go through every dds files added to the dir.txt. Be
careful of how many you do, and realize that this will
take 1 file and make it 10. so with 40 files you end up
with 400, etc, etc. Hope that helps :)
Janus
Posted by Janus ( ..xxx.xxx ) at 2002-12-18 18:51:00
Some people have contacted me asking about errors, and
other things about this app, and while I've used it
extensively and can help with most things let me put the
following disclaimer for me :)
DISCLAIMER: I did not write this application, I merely
found it by talking to people in the community.. someone
gave me the link to download it, and I thought people who
do custom content work would find it immensely useful.
Posted by Pierre_dupac ( ..xxx.xxx ) at 2002-12-18 05:20:00
Thank you whoever u are,uvebeen a great help coz,this has
greatly helped now i will be able to change the eye colour
and lip colour of aribeths head for my hak easily...:)
Posted by Wolfsong ( ..xxx.xxx ) at 2002-11-01 19:08:00
Yes it does. But if people don't know that they have to go
to DOS to use it, they won't see that either. Lol.
And Np, I always try to give whatever knowledge I have.
Posted by Janus ( ..xxx.xxx ) at 2002-10-30 19:53:00
Thanks Wolfsong.. that was a little short sighted by me not
to include instructions, although if you typed ddstools
without switches it gives you the switches :)
Posted by Wolfsong ( ..xxx.xxx ) at 2002-10-30 12:00:00
I sent people here to get this and they came back without
knowing how to use it so I'll post that here.
To decode a DDS to TGA:
Place DDS texture and DDSTools.exe in the same directory.
Go to DOS and move to the directory.
Write "DDSTools -d Texturename.DDS"
(This can not be done with *.DDS, you'll get an error)
You now get 10 TGA files. The largest is the one you want,
delete the rest.
Enter a graphics prog and mirror the new TGA file along the
horizontal axis, and you got your 512x512 texture.
To encode a TGA to DDS:
Place TGA texture and DDSTools.exe in the same directory.
Go to DOS and move to the directory.
Write "DDSTools -e Texturename.TGA"
(This can not be done with *.TGA, you'll get an error)
And you have your texture in DDS right there.
Posted by Wolfsong ( ..xxx.xxx ) at 2002-10-28 11:30:00
It was posted, but linked to an outside server.... That's
not there anymore. Good to have it around handy in case the
HD give up on me.
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