INTRODUCTION:
How many times has this happened to you: you and your group are playing a game, going along nicely, you save the game for next session... and then you realize that you forgot to put a particular item in a chest, or that you moved an npc who needs to come back, or that you made an encounter just a bit TOO hard (or easy), or any and all major and minor tweaks to the game that you think of now that you're in the middle of it.... and want to edit the saved game to apply those changes. Well, now you can!
CAVEATS:
First, BACK UP STUFF! The author is not responsible for NWN, the Toolset, and/or your computer flaking out and destroying your saved game and/or original module. Yadda yadda, you know, the usual warning notices about monkeying with things mortals were never meant to touch in the first place.
Second, DO NOT EDIT the area where the PCs were when you saved the game. If you change that, you'll lose the PCs.
ALTERNATE INSTRUCTIONS:
If you really do want to take the advice not to monkey in the affairs beyond mere mortals, here's a relatively easy alternate solution:
1: Edit your original module. Paint down the start point in the place where the PCs were when you ended the last game session.
2: If the players haven't already saved their characters out of the game, start up the saved game and have them do that. (You can skip this step if they haven't acquired any important plot items, money, XP, or other things necessary to survive.)
3: Run the new version of the module and have the new saved characters join it. Continue where you left off.
THE ACTUAL INSTRUCTIONS:
Okay, maybe none of that works for you (I don't think journal entries and quest logs are saved, local variables are a toss up, etc). So, here it is, how to edit those pesky saved games!
Editing a Saved Game
1: Open and edit the original .mod in the Toolset. Export any new/changed items/objects/creatures/areas/etc, to an ERF file.
2: Open the ERF with NWN Packer or NWN Explorer. Extract all the files to a temp directory.
3: Copy the .SAV saved game to a new directory. Use this for the edits, in case something goes wonky. The name must be < 16 characters, so change it.
4: In NWN Hak:
File: Open:
find *.sav and load your .sav'd game.
Ressource: Add:
go to the temp directory and add the erf stuff.
File: Save:
(save as won't work.)
NWN Packer by Zoglio:
http://nwvault.ign.com/View.php?view=other.Detail&id=308
Modified NWN Explorer by Roboius:
http://nwvault.ign.com/View.php?view=other.Detail&id=248
"4: In NWN Hak:
File: Open:
find *.sav and load your .sav'd game.
Ressource: Add:
go to the temp directory and add the erf stuff.
File: Save:
(save as won't work.)"
What the heck is "NWN Hak"? Is that another 3rd party program?
Posted by Steve_Savicki at 2006-07-25 13:04:41 Voted 10.00 on 07/25/06
Thanks for the advice. _________________________ Steve's Characters - please don't forget to vote on them if you play them.
Thanks,
Steve
You must be Logged In to post comments in this section.