Back at the end of October, 2003, several community members inquired as to whether better glass and crystal textures were possible in NWN. NexusJnr assured the CC forum they were. After a long delay in providing the tutorial material and examples to back it up, here is the tutorial to show modelers and other builders how quick and easy glass and crystal is possible in NWN models. The tutorial provides an easy step-by-step guide on how to make realistic glass and crystal textures for your tiles, placeables, creatures and even weapons. To go along with the tutorial, DLA has provided a custom env. map for other builders to use in their own glass creations and a sample model of a glass display case to follow along with. Authors: NexusJnr and Steel_Wind
Ah yes the modeling in perspective question. Steel is right never create in the perspective view. It tends to screw things up :P I learned the hard way, lol.
Nice tutorial, but one thing is missing (at least I can't find it). How do you add these types of items to a tile?
Thanks,
YL
Posted by ShadowM ( ..xxx.xxx ) at 2003-12-29 15:36:00
Great, thank you for the info. Just one question of why to never work in the propective window? Does it glitch the model or something? Alway have work there and had no problems.
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