This is my first real attempt at modeling, and to tell the truth, I suck at GMax. However, I kinda understand how to read the .mdl file and how it is represented in the game.
To prove it, I give you this: a Medusa/Gorgon straight from Greek mythology.
You'll need CEP2.0 to use it because it uses the Yuan-ti abomination as a supermodel base.
Included:
- KL Greek Gorgon hak file
- My personal all-inclusive tlk file
- KL Greek Gorgon DEMO module
- A nice picture of the final product (shown at right)
Thanks SorceressAshura. The upper torso is actually from the NWN Medusa. The tail is from the Yuan-ti Abomination (CEP).
Posted by SorceressAshura at 2007-11-01 17:02:50 Voted 6.50 on 11/01/07
Oh, I forgot to vote. Have you thought about using the medusa model from Nwn1? That's a pretty good model I always thought. _________________________ AKA: GuardianofLore.
Posted by SorceressAshura at 2007-11-01 17:00:19 Voted 6.50 on 11/01/07
Its not bad at all. Just needs some fine tuning. Please continue your work, I'm sure the more practice you put into it, you'll get better at it. _________________________ AKA: GuardianofLore.