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NWN OTHER

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Title  Henchperson Conversation with scripts
Author  kookoo
Submitted / Updated  08-14-2008 / 08-16-2008
Category  Other
Format  Other
Description
The Henchperson conversation not only contains a conversation that you can attach to a henchperson or creature, but also has
numerous scripts that help you to accomplish many of the things that people like to be able to do with their henchpeople.

It contains a conversation node to add the henchperson along with the scripts, and if the player tells the henchperson no, it has a
node that recognizes that and if you were rude, then they will never join the player, or if you were nice, they will offer
to join you again.

There is another node that recognizes if the henchperson has died and they will join the player again if raised. There is also
an extra script that you put on the "OnDeath" script of the henchperson that will set a variable telling that part of the
conversation to fire.

There are extensive tactic nodes that allow you to control how the henchperson behaves.

The henchperson can identify items for you.

There is a node that gives you the ability to level the henchperson up with each of the basic classes and most of the prestige
classes as well, including the Purple Dragon knight in 1.69.

The henchperson has the ability to cast spells through conversation as well.

A node to release the henchperson is included and the ability to add them back again as well.

The best part is that the scripts will work with all your henchpeople and you don't have to do any additional scripting to
make it work. All you will want to do is change the wording to make it fit the personalities of each of your henchies.

Files

NameTypeSizeDownloads
Hench_Conversatn.zipHench_Conversatn.zip
Submitted: 08-14-2008 / Last Updated: 08-16-2008
zip34.14Kb422
This is the file containing the conversation and instructions. Just extract into your erf folder after downloading.
SCORE OUT OF 10
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SCREENS

The henchperson offers to join the party.


Options for adjusting the henchperson's tactics.


The henchperson can level up in any class, even prestige classes if they have the qualifications.


The player can have the henchperson cast spells if the henchperson has them memorized.





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Comments (11):

Posted by Vivienne at 2011-05-14 06:14:43    Voted 10.00 on 05/14/11
Thank you, this will save me alot of scripting time.

Posted by Gonzo_og at 2010-04-06 20:36:27    Voted 10.00 on 04/06/10
Generic, reusable scripts and resources are gold to me. Thanks!
_________________________
stuff

Posted by kookoo at 2009-07-27 08:09:57    
You're welcome very much. I'm really glad it was of use to you. :)
_________________________
My book: "Rojuun" Link
"Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link

Posted by Mr. Versipellis at 2009-07-25 06:53:58    Voted 10.00 on 07/25/09
Thanks for posting me a link to this on the forums! this is an invaluable resource to help with one of the most baffling parts of scripting.
_________________________
I knowing the teachings of Zerthimon, I have become stronger.

Posted by kookoo at 2009-07-13 07:27:41    
Thank you very much for the vote pstemarie!

:)
_________________________
My book: "Rojuun" Link
"Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link

Posted by Pstemarie at 2009-07-10 02:07:55    Voted 10.00 on 07/10/09
Very good!
_________________________
--
Pstemarie - Project Q Team Artist

Posted by kookoo at 2009-01-03 10:16:11    
@Kolyana,

My deepest apologies. The script is called "hench_ondeath". It's a stupid typo in the instructions that I will endeavor to fix this next week.

Let me know if you have any further problems.
_________________________
My book: "Rojuun" Link
"Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link

Posted by Kolyana at 2009-01-02 20:38:02    
quote: "After that, go to the OnDeath script and change it to "hench_death"."

After importing the script set (which looks awesome, btw), hench_death is not available when trying to change OnDeath (regardless of if I do 'all resource', 'module only', 'hak only' etc).

What am I missing here?


Posted by kookoo at 2008-08-16 20:04:48    
Thank you very much for the vote Saduj!
_________________________
My book: "Rojuun" Link
"Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link

Posted by Saduj at 2008-08-16 18:27:49    Voted 10.00 on 08/16/08
Very cool, will defiantly try it out!
_________________________
Carcerian/Saduj's Submissions: (169 Portrait/Soundset Unlocker) (12 NWN Fonts) (30 NWN Fonts) (Auto-Emotes) (Custom Dragon Disciples) (Dynamic Wildshape) (Keyring) (NPC Schedules) (Sacred Shields) (Spawning Undead) (Shayans Subrace Engine for 169)

Posted by kookoo at 2008-08-15 12:35:50    
This will only work with version 1.69 by the way.
_________________________
My book: "Rojuun" Link
"Resurrection Gone Wrong" Link and now "Resurrection Gone Wronger" Link Twitter if you like insane rambling: Link

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