Ok I'm not great with this maxscript code, but I think I see now there was a bad function call occurring only when skin nodes are found by the export script. The function ExportNWNmdl is called with 2 arguments instead of the required 3 (I think at least). So I just changed the function call to resemble other similar calls: to the line of code reading "for c in skinnodes do ExportNWNmdl c only_nodetype" I just tacked on " children". (I sooo smart LOL) After I did that, I was able to export my model, skin modifiers and all (and it displays in the game properly). No one has bumped into this maybe..
Posted by simple at 2003-04-2820:52:00
[The link works for me (the times I've tried it).] While using this script for mdl export, has anyone ever gotten the maxscript error: "Argument count error: ExportNWNmdl wanted 3, got 2" ? I seem to get the error whevenever my model uses a skin modifier, in fact the export process derails precisely while trying to encode a skin node -- even the standard palate's "blue dragon" mdl produces this error for me during export.. it has skinned wings. (I use GMax 1.2) I've completed my fruitless efforts at examining the script code itself :) [GMax help: "The line containing the code in which the error occurred is highlighted and scrolled into view." Yah, I wish. ?] If no one else gets this error while exporting a skin node, then my system is "peculiar" somehow? Are there other export scripts I can use for GMax?..
Posted by Shealladh at 2003-04-2203:31:00
Is there a Tutorial on how to GET this +blocked+ING file? The damn site is always offline, so my guess is either Wayland uses a shitpoor ISP or is hosting his own webserver, either way POST IT TO NWVAULT!!!!!!!!!!!!!!!!!!! At least we might be able to download the damn thing
Posted by Anonymous at 2003-03-3013:59:00
upload this file on a RELIABLE server DAMNIT like nwvault... u just have to upload 3kb!!!!!!!!! *grml*
Posted by Ern at 2003-03-1415:51:00
That site sucks!
Posted by Mishenka at 2003-02-1723:40:00
The outside server seems to be off line. Is this file available somewhere else?
Posted by Serge at 2003-01-2221:42:00
How does the thing work
Posted by fluffy_tail at 2003-01-1700:06:00
ARgh! Please tell me why all these mdl to ascii converters are all dos programs!?! It's pissing me off - I'm hopeless with that stuff, and I don't know how to even get the program to run. Could somebody please tell me if there are any NON-dos programs or at least tell me how to run mdl2ascii?
Posted by Anderson at 2002-12-1502:40:00
Pelo Amor de Deus, essa pagina esta com defeito tem como alguem ai me mandar esse arquivo GMax MDL import/export v1.0. Por Favor
Posted by Pierre_dupac at 2002-12-1119:23:00
my last post,is not a problem as i figured out how to add a dangly mesh to the models:)