I modified the recently-released GFF Editor from BioWare so that the filter used on the Open and Save dialogs is 'All Files (*.*)' instead of 'Generic File Format Files (*.GFF)'. This makes it much easier to open NWN data files of all kinds.
Posted by chuckerIINO at 2012-03-18 15:23:52 Voted 9.00 on 03/18/12
@dragonridereader. There is no version for Mac. What I ended up doing was buying Crossover from codeweavers, which allows you run this and a bunch of other (but not all) utilities here on the vault. Most critical it allows MDB Cloner and RunnerDuck's mdb2obj import export tools (if you plan to do any modelling). It will also allow you to run the Windows version of teh game, but so I've read, not the toolset. It's $35 for a license but I think well worth it and not just for things like this.
Hope this helps.
Posted by chuckerIINO at 2012-03-18 15:23:51 Voted 9.00 on 03/18/12
@dragonridereader. There is no version for Mac. What I ended up doing was buying Crossover from codeweavers, which allows you run this and a bunch of other (but not all) utilities here on the vault. Most critical it allows MDB Cloner and RunnerDuck's mdb2obj import export tools (if you plan to do any modelling). It will also allow you to run the Windows version of teh game, but so I've read, not the toolset. It's $35 for a license but I think well worth it and not just for things like this.
Hope this helps.
Posted by chuckerIINO at 2012-03-18 15:22:44 Voted 9.00 on 03/18/12
@dragonridereader. There is no version for Mac. What I ended up doing was buying Crossover from codeweavers, which allows you run this and a bunch of other (but not all) utilities here on the vault. Most critical it allows MDB Cloner and RunnerDuck's mdb2obj import export tools (if you plan to do any modelling). It will also allow you to run the Windows version of teh game, but so I've read, not the toolset. It's $35 for a license but I think well worth it and not just for things like this.
A preview thingy would be real neat. I managed to add a tail with this to my lil' thiefling, but most of the fields are pretty much... "Whatever does this do?", things - a "?" button to explain what this-and-that field does? And like said, a preview window thingy for appearance mods, that'd be grand...
Posted by Clay at 2010-05-04 13:51:14 Voted 10.00 on 05/04/10
I like this.... _________________________ I Luv my DFI's.... I do play a lot of mods. I really must apologize. That I don't vote more.
Posted by MaXiMiUS at 2009-02-21 04:38:24 Voted 10.00 on 02/21/09
Just used it to turn my Boots of the Sun Soul +5 in to Blue Boots of the Sun Soul +5 (by using the tint settings from Dragon Slippers), worked flawlessly!
Posted by lordofworms at 2008-10-23 14:20:07 Voted 10.00 on 10/23/08
This is exactly what I'm looking for, more or less. Very bare bones and to the point. _________________________ Friends do not have to be like us.
~the teachings of Orlanth
Posted by GrieverFX at 2008-09-10 18:15:32 Voted 10.00 on 09/10/08
Posted by PoisonTheMonkey at 2008-04-22 00:31:53 Voted 10.00 on 04/22/08
Wonderful! _________________________ Obsidian Shore, a HoF 9.8 heavy roleplaying PW. Dark and gritty fairytale world with the opportunity to do and change the world as you wish. Link
Greycliff, a brand new NWN1 heavy roleplaying PW. A broken kingdom is all that remains from a bloody civil war. Link
Posted by Realms_of_Mythology at 2008-03-08 05:35:47 Voted 10.00 on 03/08/08
We have used this marvelous tool *extensively* in creating the ITP files for our custom set of haks. This allowed us to do much more detailed toolset folders than we had created in the past with other tools.
Thank you so much for sharing this excellent tool, Robius. With nearly 50k downloads, I don�t know why this baby hasn�t landed you in the Hall of Fame.
Posted by Estelindis at 2008-01-22 06:28:53 Voted 10.00 on 01/22/08
Posted by unknown love at 2007-12-12 15:00:04 Voted 9.50 on 12/12/07
I'm trying to use a succubus head, but I don't know how to do it. I used Appearance_Type = 163, but this gave me all of succubus stuff (head, body, legs...). Should I use Appearance_Head? If so, what is the number of the succubus head?
Posted by Arkael at 2007-10-19 14:29:49 Voted 10.00 on 10/19/07
Awesome, everyone should get this.
Posted by NWC_Snake at 2007-06-20 13:47:21 Voted 10.00 on 06/20/07
Hail! An absolute necessity for the serious module builder.
Very useful.
Allowed me to edit roster files and add my own companions to other modules, without touching the toolset.
Would give a full 11, just for that.
I am not sure how to vote under the new system, though.
Waiting for new features, such as merging *.bic and *.ros, or adding missing headers to *.bics, so character files become full fledged companions, without loading them first in Endless Depths...
Just a stray idea.
:)
Posted by madchem at 2007-05-29 10:57:36 Voted 9.00 on 05/29/07
Yes I used it for NWN2 GFF files and it works fine. Very good stuff
Is there any way a to create a viewer to preview the changes made to character models? I recently started playing with Grining fool's creature creation plugin, and it got me wondering, can there be a standalone program/application for such s thing?