This is a compilation of all of the official guidelines for determining the various skills that are available in NWN through the native game interface or through various scripting packages I have created.
It is recommended that you use the following when building your module to have a skill system closer to the 3E guidelines:
PHB UMD ShareSpell System - Proper Spellcraft/Use Magic Device checks with one hak pak and one script.
PHB Movement Skills - Balance, Climb, Jump, Swim, and TightSpace/Escape Artist with one script and one placeable.
Descriptive Skill Trigger - Add flavor to your module based on successful skill checks with one script and one trigger. Also implements the tracking feat as a specific use of the Search skill.
Posted by Henesua at 2010-12-27 09:37:53 Voted 10.00 on 12/27/10
Thanks. This IS handy. Would be interesting to put all this info into a DM tool for use in game. _________________________ Vault Submissions | Arnheim | Beyond Vives
Posted by Gonzo_og at 2010-04-20 13:02:28 Voted 10.00 on 04/20/10
Posted by SirTommy ( ..xxx.xxx ) at 2003-09-15 22:26:00
Thanks for the compliation! It gave me a few ideas for enhancing story-line script checks :)
A few suggestions:
Soft Ground: I would say something like a sandy beach; almost garenteed to leave an impression, but usually little countour detail.
Add links to your haks/scripts
add bookmarks
cheers :)
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