Version 0.11 This application can be used to Scale the size of creatures by editing the MDL files. It also allows you to change the skin names and save the file with a new name. Now you can make small dragons and not have to edit a file by hand :) (.NET Framework Required to Run - Win98,ME,2000,XP compatible)
Well, unfortunately I was not able to get this to run. I cannot get .NET Framework installed no matter how much I try. It downloads, it takes 10 minutes to install and then I get a message that .NET Framework has failed to install. I have no idea what is going on with this (running Win2k). This is a pity as it means I cannot run this software, which looks so useful--just what I wanted. Any advice would be appreciated.
Posted by Anonymous at 2003-12-3123:22:00
I'm having the same problem and I did convert the files to ascii format. Anybody have any ideas?
Posted by Garland at 2003-09-1313:31:00
This is a great tool... I'm having problems using the scaling function, but otherwise, it's great. It's perfect for people like me who don't know how to use GMAX and Milkshape. However, if there is a great tutorial to use one of those programs to scale creatures like this program does, would someone please post it? I'd like to be able to use those programs as they are obviously much more versitile. Still though, this is the very best newbie tool I've seen. Thank you so much for making it.
Posted by Yare at 2003-08-0619:18:00
Fools. You have absolutely NO idea of the true power of .NET. BWAHAHAHAH! Let us compare. First, I will explain how Java works: 1) A platform independant program is written in JAVA. 2) An interpreter on a computer translates the Java code into system-dependant code. Every single time you run it. Slow. Here's what .NET does: 1) A platform-independant program is written in ANY LANGUAGE. 2) The program is compiled into a kind of half-executable. 3) The file is executed on a computer with the .NET Framework Installed (Win, Mac, Linux, don't matter). 4) Here's where the magic happens: Instead of translating the code back and forth every time you run it, the first time it's run it COMPILES the rest of the code in the executable optimized for YOUR operating system and YOUR particular processor chip. 5) When you run the program subsequent times, no interpretation or compilation has to take place. Just blazing fast. ****************************************************** In all seriousness .NET (and the C# language) makes Java look like some retarded drop-out programmer's terrible mistake. A two year old can pick up C# and write production-quality apps, and it will run faster than native C++. Now THAT'S impressive. Also look for the first wave of games programmed in C# in a year or two. I believe people have already ported Quake 2 to .NET to prove it's superiority. Java is dead. Get over it. .NET is your new God. You can spew ignorant anti-Microsoft propaganda if you wish, but you can't argue with a good product. Microsoft released the specification for the CLR and the Linux and Mac users busted their asses to come out with thier own versions because it IS that damn good of a programming model. One standard of code. Any language. Any OS. You can't beat it. Just thought I'd enlighten you all, Yare (C++, C#, Java Programmer)
Posted by Soopaman at 2003-07-0117:24:00
Barghest:Some sort of outer planer creature, biowares models, well, doesn't really look like one Belker: It's a gaseous kinda ghost creauture, biowares model does look like one
Posted by Auron at 2003-06-3003:12:00
Sorry, but I seem to have posted the same thing three times... What a waste of space... Hmmm... I guess I'll stop now.
Posted by Auron at 2003-06-3003:11:00
I know that this is a bit off topic, but what is a Belker? Or a Barghest? I found these models in the NWN data; apparently they were not included when the game was released, but I cannot see why. I think that they were perfectly good models (although I don't know what they are supposed to look like).
Posted by Auron at 2003-06-3003:10:00
I know that this is a bit off topic, but what is a Belker? Or a Barghest? I found these models in the NWN data; apparently they were not included when the game was released, but I cannot see why. I think that they were perfectly good meodels (although I don't know what they are supposed to look like).
Posted by Auron at 2003-06-3003:10:00
I know that this is a bit off topic, but what is a Belker? Or a Barghest? I found these models in the NWN data; apparently they were not included when the game was released, but I cannot see why. I think that they were perfectly good meodels (although I don't know what the are supposed to look like).
Posted by Auron at 2003-06-3003:06:00
I had the same error, and I do not know why. It may have been because I was using a Binary file, and not a ASCII file. But, I was trying to shrink a Red Dragon to 0.50 times its size. Can anyone help? Or is this page never going to be seen again?