Just a convienent collection of files and tools to do weapon replacments for NWN. In Useful Tools: m2a - Compressed mdl to ascii mdl coverted Renamer - rename all those converted exported mdl's in one swoop MaxPlugins:Texporter - all around good tool for bitmap generation MDLsAndIcons: one of each of the three parts for each of the three weapons already uncompressed Note: Includes some models+icons that are not implemented in the beta toolset. NeededScripts:NWNImporter by Zaddix, Chiliskinner Scripts for Low Poly Texturing MaxSetupFiles: Basic max setups with the three parts of the weapons imported and frozen into the background for you to begin building your own pieces using those as a template for size, shape, position. Remember when you do your final export to delete all objects including the camera from the scene before exporting. Textures: Basic Textures. Includes the Weapon Deafault Texture as used by BW. |