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NWN OTHER

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Title  InfoChanger 1.0
Author  Lilac Soul
Submitted / Updated  02-18-2004 / 06-29-2005
Category  Application
Format  Exe File
Description
This is a very simple program for changing two pieces of information within .mod (module) and .erf (export) files: The program can change the expansion pack(s) required as well as the minimum required game version.

IMPORTANT: It is very easy to break the .mod / .erf file if it uses resources that don't exist in the version / expansion you change it to. No checks are made that, for instance, if you alter a 'HotU + SoU' module to 'plain NWN', you haven't used any SoU or HotU specific resources. Checking this is entirely up to you - please read the disclaimer in the enclosed readme file.

Please read the enclosed readme file for more information.

Very little is new in version 1.0 - the functionality hasn't changed at all. A few changes has been made to the interface to make it more apparent when a file is open and when it isn't. But other than that, since I received no bug reports in more than 6 months, I decided it was time for the program to leave beta.


Files

NameTypeSizeDownloads
InfoChanger10.zipInfoChanger10.zip
Submitted: 02-18-2004 / Last Updated: 09-26-2004
zip214.72Kb2756
--
SCORE OUT OF 10
9.7
7 votes
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Comments (16):

Posted by MikeLM9215 at 2006-08-04 11:48:20    Voted 8.00 on 08/04/06
Nice program. Not that useful anymore. Turning off backup copy option causes it to fail.
_________________________
The road to Ravenloft is paved with good intentions.

Posted by Tobur ( 85.140.xxx.xxx ) at 2006-04-28 08:03:44    
Thank you for this very usefull programm

Posted by DM Mask at 2006-04-24 19:53:38    Voted 10.00 on 04/24/06
This things a bloody godsent.
_________________________
Itinerant Admin: RPGModding.com - Where Modders Muster.

CTP: [Release 1] [Release 2] [Generic Doors]
NWN1: [Core Tools] [Migrating Traps] [HiPS Restriction] [Tag Based Treats/Terrors]

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Its more effective than leaving a post on a vault entry you will probably never return to look at a second time

Posted by Sunjammer at 2006-03-02 04:25:37    Voted 9.00 on 03/02/06
Handy tool which should be part of every developer's toolkit.
_________________________
Sunjammer
Code Monkey

Posted by Mister_Leebo at 2006-02-25 10:36:02    Voted 10.00 on 02/25/06
Very useful tool, a must for folks with the expansions that want to share them with everybody!

Posted by thegeorge at 2006-02-04 09:29:13    Voted 10.00 on 02/04/06

Posted by Axe_Murderer at 2005-10-23 09:33:01    Voted 10.00 on 10/23/05
I've used this thing alot an appreciate your effort. It works great.

Posted by lilacsoul at 2005-10-02 03:56:15    
That's correct, providing that the module doesn't use any HotU/SoU specific content, in which case it may be broken. However, if you host it online, from a machine with HotU/SoU, your players will still need those expansions.

Posted by anon ( 66.81.xxx.xxx ) at 2005-09-20 10:19:08    
..maybe a stupid question.. maybe im not reading it right..

so if i build a module with HoTU+SoU content on it, and use this info changer, anyone can connect to it? whether they have SoU/HoTU?

Posted by gaoneng at 2005-03-18 09:03:07    Voted 9.50 on 03/18/05

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Posted by sontyr ( ..xxx.xxx ) at 2004-06-29 14:14:00    
OK, I didn't say anything. I've tried to download it from another machine and now I got it right. Sorry.

Posted by sontyr ( 195.55.xxx.xxx ) at 2004-06-24 10:21:00    
Hey, people! When I download this thing I get the message saying it's not a valid file (the downloaded file is 170 KB, and it should be about 211 KB big). Please, correct this, I think this could be the program I need to update my old NWN module to HotU, with its new spells, creatures, scripts...

Posted by hesha at 2004-06-12 05:05:00    
great tool ... works perfectly for me
easy to use and fast to work with
thx a lot

Posted by Scrotok at 2004-05-27 00:22:00    
This kicks butt! Thanks LS!

Scrotok

Posted by ScrewTape at 2004-03-08 13:21:00    
Any way to check for expansion requirements before stripping them? Not really necessary when adding stuff to an existing mod and re-saving, but for builders, it'd be nice to be able to check and see if you used stuff from SoU or HotU.

Anyway, this is a NICE tool!!!

Posted by Lucky Day ( ..xxx.xxx ) at 2004-02-20 07:10:00    
Woah Lilac...

Does this mean your getting close to that front end? Or are you going to leave it at that for changing individual mods and erfs w/ out having to use a gff editor?

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