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NWN OTHER

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Title  NWNX VaultSTER
Author  Jeroen Broekhuizen
Submitted / Updated  07-03-2004 / 06-29-2005
Category  Application
Format  Various
Description
After a long time it is finaly there: NWNX VaultSTER is released! With this software you can transmit your character files reliable, secure and fast over the internet to any other PW running the VaultSTER software. The rar-file contains both the source code and precompiled DLL files need to run the VaultSTER software. Check the readme file for installation notes and example NWScripts. To run this software you need to have the NWNX2 executable with module support. If you have questions or bugs please let me know. UPDATE 8-7-04!! Made a minor fix so the temp.txt file isn't created anymore and the version changed to 1.0.

Files

NameTypeSizeDownloads
Send10.rarSend10.rar
Submitted: 07-03-2004 / Last Updated: 07-07-2004
rar117.44Kb864
--
SCORE OUT OF 10
9.5
4 votes
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Comments (20):

Posted by jeroenb at 2004-10-17 02:23:00    
You don't have to figure out what exactly the bic filename is. All you have to do is; supply VaultSTER with a string like ||

There is one but. The character name should be at max 14 characters long. The GetStringLength and GetSubString functions can help you with that. VaultSTER will do the rest for you.

Posted by Metallah_ ( 213.56.xxx.xxx ) at 2004-10-05 06:10:00    
Hello, how then I to find the name of the bic file perso by script? Excuse my English langage ^^

Posted by Metallah_ ( 213.56.xxx.xxx ) at 2004-10-05 06:10:00    
Hello, how then I to find the name of the bic file perso by script? Excuse my English langage ^^

Posted by Jari at 2004-09-30 23:59:59    Voted 9.00 on 09/30/04
Wonderful!

Posted by PlasmaJohn at 2004-09-16 20:45:00    
In CNWNXSend::OnRequest()...

Get rid of the following:

else
return CNWNXBase::OnRequest(gameObject,Request,Parameters);

(hint: the above 'call' is pure virtual, you can't call it)

Posted by Ano Nomous ( 207.69.xxx.xxx ) at 2004-09-16 01:11:00    
Quoted from the NWN-FF documentation: "APS/NWNX 1 introduced a great idea to interface a real database with NWN, and successfully implement that idea. I would never have such idea to do it, and Papillon has all my respect for that."

Quoted from the NWN-FF License file: "Parts of FF-NWN 4.0.x are based on APS/NWNX (c) Papillon 2003"

Gee, that's strange. I don't see anywhere where FF says "I did everything myself." Could it be because he doesn't?

Vallis, please do some research before you post something and pretend to know about it.

Thanks is owed to Papillon and the other creators of NWNX, but thanks is also owed to FastFrench for his database system, which is many times more efficient than NWNX (and has the same features, runs the same plugins, etc).

If a programmer makes a plugin and intentionally tries to make it run only with NWNX2 and not NWN-FF's monitoring systems, the plugin is probably trash not worth downloading anyway.

Posted by demux at 2004-09-12 12:34:00    
Yeah... Have you guys ever heard of a network filesystem?

Do a google search for CIFS.

Posted by Lafferty at 2004-09-02 04:13:40    Voted 10.00 on 09/02/04
This piece of software deserves a straight 10 from me. It is what makes world conglomerates like CoPaP run. Thanks jeroenb for the hard work on this one!

Posted by vallis at 2004-07-28 09:57:00    
FF:

I'm sure you are a very talented programmer.

However, you benefit from the work of others without acknowledging their contribution. Essentially you have taken nwnx2, created one or two plugins for it, packaged it up with mysql, and call the whole thing your own. That's just low-down, and an injustice to the creators of nwnx2 from whose efforts you benefit. The nwnx2 team were nice enough to GPL nwnx2 and release the source to it, the least you could do is acknowledge the contribution. Or, God forbid, even thank them for the work they have done.

Based on your actions I couldn't blame them if they kept their next brilliant creation to themselves.

V.


Posted by Silk at 2004-07-07 07:32:00    
Your insult doesn't bother me in the least.

Our work stands on its own, we don't go into any other's commentaries to promote our work.

We ask that you not disresect our work by doing this either.

If you would like to discuss the situation, feel free to send me an email at silk at avlis.org... or you can come the avlis.org forums and discuss it there.

This commentary is a place to discuss Vaultster and NWNX2.

Posted by FF ( 81.80.xxx.xxx ) at 2004-07-06 09:28:00    
@Jeroen: Yes, NWNX2 comes with NWNx_ODBC.dll that can be used with any ODBC database (including MySQL). I've also included in the NWN-FF package a NWNX2 plugin that directly uses MySQL library to get better performance than using ODBC. Maybe there is some other such plugin around, don't know.
And Linux version of NWNX2 also uses MySQL libraries (not ODBC).

In order to send extra information together with the character file, don't you think it would be easier and more reliable to simply add local variables on the PC ? I guess those are now kept into the bic file and so would be transfered properly.

@Silk: Ignorance is your ennemy. Beware boy and better learn what you're talking about. You would maybe feel less stupid if you do.


Posted by Silk at 2004-07-06 06:02:00    
FastFrench,

I think it's clear that we want nothing to do with you. You're basically a parasite to us, so please go away.

Orleron is correct, as far as we're concerned our plugins work only for NWNX2. All other clone/parasite software is out of scope as far as we're concerned.

Posted by Jeroen at 2004-07-06 03:27:00    
I believe that there is already an NWNX module available that uses the MySQL library, and thus is very fast.

But I am planning to add some database functionality to the VaultSTER software so you can send extra information about the character (like crafting XP,ect) while transfering the from server to server. Hope this is what you mean?

Posted by FF ( 81.80.xxx.xxx ) at 2004-07-06 00:31:00    
Whalebones asked:
great work, but a question : is your software compatible with fastFrench NwN-MySQL (instead of nwnx2) ?

Orleron answered:
Nope

FF suggests:
I think that Orleron's answer sounds more like a guess or a wish. As it's an nwnx plugin, it should work with no problem with NWN-FF like all nwnx plugins do.
If someone wants to make a try, I would be glad to know the result for sure (here and/or in NWN-FF Bioware guild).
Except if it explicitely checks if NWNX2.exe is running or something similar, there is no reason it wouldn't work in fact as long as it does with NWNX2.exe

Thanks

Posted by Orleron at 2004-07-05 10:55:00    

hehe... Nope.

Not 'til someone ports it over, anyways.


Posted by Anonymous ( 24.118.xxx.xxx ) at 2004-07-05 10:47:00    
Maybe a long shot, but is this compatible with linux?

Posted by Orleron at 2004-07-05 08:05:00    

Nope

Posted by Tolinus at 2004-07-05 07:36:34    Voted 10.00 on 07/05/04
Finally!!!!! WOWWWWW YUHUUUU thank you!!

Posted by whalebones at 2004-07-05 06:39:00    Voted 9.00 on 07/04/04
great work, but a question : is your software compatible with fastFrench NwN-MySQL (instead of nwnx2) ?

Posted by whalebones at 2004-07-04 11:37:25    Voted 9.00 on 07/04/04
great !

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