This is a custom portrait done for another character on the Dalakora US server. Based on a CEP portrait, and the actual ingame armor used by the character... the body, armor, and sword are a 3D render. THe face is a photo super-imposed over the render, and the background is a photo of a castle.
Ok... fixed, or at least as best it can be without redoing the whole render. My monitor settings wer all jacked up, my kids must have bee screwing with it again. Thanks for the heads up.
Oh... and I can see the "dark spot" in the one of the nun now too... DAMNIT!
Posted by NovelistEye ( 205.145.xxx.xxx ) at 2005-06-09 09:59:59
Thanks for the feedback Olivia... No, I was not going for realistic armor. But this character wears a set of armor VERY similar to that set actually in game. I play on a CEP server.
As for the head... OMG!!!! I am looking at this image on my laptop now, and I see what you are talking about. On my desktop at home, you can even see that, as the image is MUCH darker. I will fix and repost. May have to get a new monitor too. Thanks for letting me know about that.
As for the "washing out" look... again, it looked much darker on the monitor I have at home. Will fix.
Um, okay. I'm going to try very, very hard to ignore the obvious flaws inherent in a character attired this way and focus on useful feedback from a graphic viewpoint.
* The head position is well matched to the pose. Good job selecting that.
* There appears to be a portion of the original head showing to the left of the new head.
* The new head's hair looks washed out. You might play with the saturation on that layer.
As for the rest...I can't help feeling she got dressed in such a hurry that she forgot most of her clothing and armor. I really liked the nun better.