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NWN PREFABS

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Title  DM Useable Punishment Stocks
Author  Borden Ha'elven
Submitted / Updated  11-06-2007 / 11-07-2007
Category  Other
Type  DM System
Description
The DM's Wand of Retribution will enable the DM to send players to the stocks for a set period. This can be used to punish Griefers or can be used IC for infractions of you PW's laws. When you use the wand the player is transported to the stockade and paralyzed. They are made invisible and hidden. The Empty stocks then change to occupied stocks with the player's name attached. A Shout is sent out stating that they have been sent to the stockade and that other players can buy rotten fruit from the two vendors and pelt the offender. The offender is dealt 1HP damage every time the rotten fruit hits. They will remain in the stocks until they have lost half their hitpoints. Higher Level offenders will thus automatically be in there longer.
If you decide to use this in your PW please vote for it.

Files

NameTypeSizeDownloads
Retribution.rarRetribution.rar
Submitted: 11-06-2007 / Last Updated: 11-06-2007
rar71.25Kb185
The Stockade with a small area so you can test it out easily. Requires CEP 2.0
Retribution.erfRetribution.erf
Submitted: 11-06-2007 / Last Updated: 11-06-2007
erf130.09Kb217
The Erf file so you can import it into your own module.
Retribution_Readme.txtRetribution_Readme.txt
Submitted: 11-06-2007 / Last Updated: 11-06-2007
txt0.71b229
What it says on the box.
SCORE OUT OF 10
10
5 votes
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Comments (8):

Posted by Lilly at 2011-07-20 02:16:31    Voted 10.00 on 07/20/11
Wonderful idea BD! I like the way you think ;)

Thanks for sharing.

Posted by NineFires at 2008-10-12 22:47:37    Voted 10.00 on 10/12/08
This is cool.
_________________________
Until Dragon Age Comes, maybe

Posted by Ko Bo at 2008-02-11 07:15:59    Voted 10.00 on 02/11/08
I have to agree with the earlier statements. Really inventive and original. I'll simply have to use this for my PW (currently only a work-in-progress). Thanks!
_________________________
Crimson Nights Chapter 1: Link

Posted by Cynter at 2007-12-03 19:02:27    Voted 10.00 on 12/03/07
Saw a link to this; I haven't tried it, but I plan to. As nobody has reported problems I'm naturally going to assume that it is perfect and deserves a 10 (for perfection and creativity).

An interesting change from the jail cell you normally stick griefers in - public humiliation, the only way to go!

Posted by ulfius at 2007-12-01 09:40:48    Voted 10.00 on 12/01/07
Thats really inventive stuff! Kudos and a Ten.

Posted by Borden Ha'elven at 2007-11-07 18:15:22    
PS I'm thinking of putting the player in a cutscene and adjusting the camera angle so they get the view from the stocks. I'm not sure if it's do-able though.
_________________________

Stuff I've done.

Posted by Borden Ha'elven at 2007-11-07 18:09:17    
The players aren't actually in the stocks. They are made invisible, paralyzed and hidden in the huts behind the stocks. The empty stocks are destroyed and the occupied ones are spawned in their place.
_________________________

Stuff I've done.

Posted by Iruyun at 2007-11-07 17:43:30    
What animation are you using to make them look like they are inside the stocks? And what's the delay between firing the animation and freezing the animation?

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