I have had this floating around on my harddrive for a few years, I finaly decied to update it to 1.69 (just a few script fixes) and release it just in case someone needs a big city but doesn't want to spend the time building one.
The city of Freeport is comprised of 89 areas both exterior and interior. has an NPC population, city guards and
a few merchants.
It requires both expansions and has been updaded to v1.69
It does not require CEP or any other haks.
The prefab includes a demo module, and 3 erf's
the erf's are;
td_freeport_all.erf <-Contains the entire prefab Areas, scripts,conversations, and palette instances of creatures, items, and placeable's.
td_fp_areas_only.erf <-Contains just the area files from the prefab.
fp_nw_def_script.erf <-Contains just the overwirtten default bioware sripts used in the prefab.
** make sure you read the "freeport_readme" script in the demo module for info on how the stores are set up.
Excellent stuff! Saves me tons o' work _________________________ -------------------------------------------
"Repent, Harlequin!" said the TickTock Man.
Posted by NineFires at 2008-10-12 21:58:38 Voted 10.00 on 10/12/08
hell of an effort pal. _________________________ Until Dragon Age Comes, maybe
Posted by Fredy Moreira at 2008-09-15 09:44:45 Voted 10.00 on 09/15/08
well done
Posted by Fredy Moreira at 2008-09-15 08:25:51 Voted 10.00 on 09/15/08
wow..
89 areas for the same city.
lemme check.
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