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NWN PREFABS

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Title  Armor & Weapons Shop
Author  razide0506
Submitted / Updated  12-30-2008 / 12-31-2008
Category  Areas
Type  .erf file
Area  one area
Description
Requires v1.69 and CEP v2.2. I wanted to create a shop that felt cluttered with lots of old armor parts and weapons and such. What I ended up with was something much neater and cleaner, but I'm still fairly happy with the results. I do wish the city interior tilesets would let you create blank shop rooms though. Anyway, feedback is welcome and much appreciated!

Update: I noticed that one of the swords was sunken into the counter instead of lying on it. It was in the right place when I opened the area in the toolset, but not in the game, so I replaced it with a different weapon (and also adjusted the location of another weapon that was floating above the counter). I've uploaded the fixed version, along with new screenshots as well.

Files

NameTypeSizeDownloads
weaponshop.erfweaponshop.erf
Submitted: 12-30-2008 / Last Updated: 12-31-2008
erf64.38Kb260
--
SCORE OUT OF 10
9.79
8 votes
View Stats
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Comments (16):

Posted by Razide0506 at 2009-08-13 15:54:26    
Ron Fred, Daijin, Almighty God: Thank you for your comments. I'm glad you liked it.

Posted by Almighty God at 2009-07-14 11:11:32    Voted 9.75 on 07/14/09
Good work, indeed.
_________________________
[...] And the world was created. [...]

Posted by Daijin at 2009-04-30 15:57:07    Voted 10.00 on 04/30/09
Very nice :) I am going to use this in the Dunjon.
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Posted by Ron Fred at 2009-02-08 11:16:56    Voted 9.00 on 02/08/09
Nice layout, Thank you for your work.
I like your work but I think people over rate everything with a lot of 10's. Making the overall scoring system
either over rated or not rated at all.
Anything less then a 9 is almost an insult. I find that anything I use I have to give at least a 9. I also enjoy the work you did on the eastern market. Thanks again.

-------------------------------------
How far down does this rabbit hole go?

Posted by Razide0506 at 2009-01-19 09:59:44    
Thanks. I'm currently working on a quasi-middle eastern flavored indoor market.

Posted by Aeryn at 2009-01-16 06:13:15    Voted 10.00 on 01/16/09
Great work!

Using it in my mod along with your alchemist's shop.
Please make some more! :D
_________________________
Dark Horizon

Posted by Razide0506 at 2009-01-01 10:14:58    
Thanks! I appreciate all your comments.

Posted by Jackal_GB at 2009-01-01 09:53:23    
@dostwald
You are probably correct.

Before these were released to the vault. I had originally made these for the PW I ran back in '04. At the time there was a specific reason for their orientation.

Jackal
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Overhead Placeable Water

Posted by dostwald at 2009-01-01 01:50:02    
Mostly for Jackal_GB perhaps, but it "seems" to me that the swords would normally be hung from the wall by their pummels, so the blades would point down?

The screenshots look fantastic -- nice atmosphere you have created there. Thanks for sharing.

Posted by CAP 9fires at 2008-12-31 20:43:55    Voted 10.00 on 12/31/08
awesome!
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Posted by Jackal_GB at 2008-12-31 20:02:20    
I think this is the first time I've seen my wall mountable weapons used in a prefab! Nicely done.

Jackal
_________________________
Overhead Placeable Water

Posted by jdeavila at 2008-12-31 16:05:08    Voted 9.00 on 12/31/08
Nice work razide0506

I gave you a 9 because It is a lot of your time spent on this - it helps us add this easily to our own PW adn it uses the CEP and the fact you do so (the effort) makes me give you a 9.

Why not a 10? - because It is a small workshop - would have been better if the area was slightly bigger and had more placeables in it to give it more feeling.

Good work otherwise - keep them coming!
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Posted by Estelindis at 2008-12-31 14:50:55    
Very nice! :-)
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Posted by Razide0506 at 2008-12-31 12:37:41    
Thanks. Yes, it does. I forgot to mention that. I'll edit the description.

Posted by Squatting Monk at 2008-12-31 11:41:36    Voted 10.00 on 12/31/08
Question... does this require the CEP? I think the placeables in the screenshots look familiar. Regardless, very nice design.
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Posted by Raven_Blood at 2008-12-31 11:22:02    Voted 10.00 on 12/31/08
excellent work as always. i would do w/out the axes on the table but thats always fixeable on my end :]

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