Requires v1.69 and CEP v2.2. I wanted to create a shop that felt cluttered with lots of old armor parts and weapons and such. What I ended up with was something much neater and cleaner, but I'm still fairly happy with the results. I do wish the city interior tilesets would let you create blank shop rooms though. Anyway, feedback is welcome and much appreciated!
Update: I noticed that one of the swords was sunken into the counter instead of lying on it. It was in the right place when I opened the area in the toolset, but not in the game, so I replaced it with a different weapon (and also adjusted the location of another weapon that was floating above the counter). I've uploaded the fixed version, along with new screenshots as well.
Posted by Ron Fred at 2009-02-08 11:16:56 Voted 9.00 on 02/08/09
Nice layout, Thank you for your work.
I like your work but I think people over rate everything with a lot of 10's. Making the overall scoring system
either over rated or not rated at all.
Anything less then a 9 is almost an insult. I find that anything I use I have to give at least a 9. I also enjoy the work you did on the eastern market. Thanks again.
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How far down does this rabbit hole go?
Before these were released to the vault. I had originally made these for the PW I ran back in '04. At the time there was a specific reason for their orientation.
Mostly for Jackal_GB perhaps, but it "seems" to me that the swords would normally be hung from the wall by their pummels, so the blades would point down?
The screenshots look fantastic -- nice atmosphere you have created there. Thanks for sharing.
Posted by CAP 9fires at 2008-12-31 20:43:55 Voted 10.00 on 12/31/08
Posted by jdeavila at 2008-12-31 16:05:08 Voted 9.00 on 12/31/08
Nice work razide0506
I gave you a 9 because It is a lot of your time spent on this - it helps us add this easily to our own PW adn it uses the CEP and the fact you do so (the effort) makes me give you a 9.
Why not a 10? - because It is a small workshop - would have been better if the area was slightly bigger and had more placeables in it to give it more feeling.
Good work otherwise - keep them coming! _________________________ Imtherealthing
Thanks. Yes, it does. I forgot to mention that. I'll edit the description.
Posted by Squatting Monk at 2008-12-31 11:41:36 Voted 10.00 on 12/31/08
Question... does this require the CEP? I think the placeables in the screenshots look familiar. Regardless, very nice design. _________________________ Shadows & Silver PW Development Blog
Posted by Raven_Blood at 2008-12-31 11:22:02 Voted 10.00 on 12/31/08
excellent work as always. i would do w/out the axes on the table but thats always fixeable on my end :]
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