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NWN PREFABS

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Title  CTPrefabs
Author  Assorted
Submitted / Updated  04-19-2009 / 06-14-2009
Category  Areas
Type  Various
Description
Two area's(For now).

A Babylon city attempt at a size that pretty much means its only feasible for single player.

And an undead-oriented dungeon, composed of several area's, and configured to work with my migrating traps package. Any traps the system spawns will launch a randomly selected negative energy type spell at player(s), and no, the traps are not normally detectable, so as to create the feeling that the lich has all the ace's in his hand.




Would you like to know more?

Files

NameTypeSizeDownloads
CTP_Prefab_Lok.erfCTP_Prefab_Lok.erf
Submitted: 04-19-2009 / Last Updated: 04-25-2009
erf182.83Kb54
14X14 Dungeon composed of 5 different levels(All on same map)

Included is 1 script DBHSC_NoMap_Tran which serves to erase the Minimap when PC moves between levels. Settings for My Traps package are already included, however its left to the end user to Import MMT_Core.erf if they want this area to tend to its own Trapping. Traps package can be gained Here

CMP Day / Night Music: BG2 - Underdark / BG - Ever Deeper

CTP required for area/loadscreens/generic doors
CMP required for music used
CTP_Prefab_Hal.erfCTP_Prefab_Hal.erf
Submitted: 04-19-2009 / Last Updated: 06-14-2009
erf85.91Kb47
An update to Blue's Iron Hall, the area was reconstructed with CTP dwarven halls, given a darker look/feel to better match a large cave, and benefits from the use of CMP Tracks.

CTP required for area
CMP required for music used
CTP_Prefab_Bab.erfCTP_Prefab_Bab.erf
Submitted: 04-19-2009 / Last Updated: 04-19-2009
erf152.18Kb91
Desert city(20X20) made using CTP Babylon. I didn't bother with placeables, mostly as I'd do horribly at that anyway.

CTP required for area/loadscreens
CMP required for music used
CSP required for skybox used
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SCREENS

Best shot of the area, Seen from the south, at quite a height.


Minimap for CTP_Prefab_Lok.erf


Minimap for CTP_Prefab_Bab.erf


Deeper still the hero's venture, each twist, each turn brings for a new chance the lich will strike with spell..


Quick Teaser shot of my whats on my plate next..


Dwarven Hall Prefab


Dwarven Hall Prefab


Minimap for CTP_Prefab_Hal.erf


Best shot yet.





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Comments (2):

Posted by DM Mask at 2009-04-25 11:25:31    
New area, New pictures, and best yet.. Large print Minimaps of both area's.
_________________________
Itinerant Admin: RPGModding.com - Where Modders Muster.

CTP: [Release 1] [Release 2] [Generic Doors]
NWN1: [Core Tools] [Migrating Traps] [HiPS Restriction] [Tag Based Treats/Terrors]

If you need to, Contact Me
Its more effective than leaving a post on a vault entry you will probably never return to look at a second time

Posted by rawn_phoenix at 2009-04-21 03:01:20    Voted 10.00 on 04/21/09
I am lovin' it!

Well done!

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