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NWN PREFABS

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Title  Crypts of Deceit
Author  Chaos_Theocrat
Submitted / Updated  10-13-2009 / 10-13-2009
Category  Areas
Type  .rar File
Description
Requirements: Nwnv1.69, SoU, and HoTU plus CEPv2.2c3
Also requires the Biowater Patch, which comes with it.

Happy Halloween, all! Just in time for the scariest of seasons, here is a prefab crypt to add to your module or game world. However... because it was made by yours truly... it is very unusual. Probably the most unusual crypts prefab you've seen thus far, the Crypts of Deceit were actually built using the Castle Exterior, Rural tileset. The result is a massive underground complex with a look rather similar to games such as Ultima Underworld and Arx Fatalis. Check out the demo and see it for yourself. It goes to show just how many diverse uses this amazing tileset truly has! ;)

Included within the crypts are secret doors, climbable ladders, and plenty of treasure to find!

This prefab comes with both a demo module and an .erf so you can imort it into your own modules. Also included is a tutorial that explains how to set up the secret doors that come with this prefab. By default, the doors are currently set to be easy to spot, even for non-rogues. Feel free to ajust this to suit your module's needs. A separate .erf containing just the secret doors and their scripts has also been included, in case you wish to use the system in other modules.

Files

NameTypeSizeDownloads
Crypts_of_Deceit.rarCrypts_of_Deceit.rar
Submitted: 10-13-2009 / Last Updated: 10-13-2009
rar196.4Kb330
Crypts of Deceit - Download
SCORE OUT OF 10
9.93
9 votes
View Stats
Cast Your Vote!

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SCREENS

Crypts of Deceit


Crypts of Deceit - Knights' Tombs


Crypts of Deceit - Scholars' Tombs


Crypts of Deceit - The King's Tomb





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Comments (14):

Posted by Ozymandius at 2012-01-24 02:40:28    Voted 10.00 on 01/24/12
Forgot to vote. =o

Posted by Ozymandius at 2012-01-24 02:39:39    Voted 10.00 on 01/24/12
Absolutely stunning visuals. Gives the full effect of a "City of the Dead". I don't think I could ever go back to using the regular Crypts tileset. I'm giving this submission exactly what it deserves... a big fat 10!

@distressed damsel... It works fine. Put the HAK files in the hak folder, put the TGA and TXI files in your override folder.

Posted by distressed damsel at 2010-08-27 09:29:50    
can't open it, apparently using cep 1.53?

Posted by Fleshmelter at 2010-02-24 07:36:57    Voted 10.00 on 02/24/10
All of your work is quite dazzling, you somehow always seem to think outside the box when it comes to making prefabs from materials at hand.

Awesome as always!
_________________________
PW Action Server:
| Chaosgate |


Posted by Graymaster at 2009-10-19 05:26:19    Voted 10.00 on 10/19/09
Only just now realized I'd not voted...excellent and a VERY innovative use of a tileset & placeables.

Posted by Razide0506 at 2009-10-18 14:42:22    Voted 10.00 on 10/18/09
Wow, this is really impressive. Having downloaded it and loaded up the demo module, I was thinking this tileset could also make for an unusual city area. In fact, I might give that a try. Fantastic work.

Posted by chipelp3 at 2009-10-17 07:05:08    Voted 10.00 on 10/17/09
At Eternal Destiny, Sharona is ecstatic about using your prefab for one of our low level areas. I cannot wait until my next available time to log in and check it out. Oh, and just because Sharona is an excellent server host and is using your prefab, then you get an automatic 10 rating without me even seeing it. I agree with Raven_Blood; "we need to show everyone that nwn1 is still alive annd doin well!"

Posted by jdeavila at 2009-10-16 10:35:12    Voted 10.00 on 10/13/09
Look forward to those prefabs!

What about an INN - a really good one with people which have thier characters developed - and perhaps one of the best alcohol effect scripts out there...would be great to see this too especially with your creative flair - this would be great to see.

Another one would also be perhaps a swamp with a house in the centre - Think Baga-Yaga
_________________________
Imtherealthing

CCP (The Community Creature Project)

The TRIAD

Posted by chaos_theocrat at 2009-10-15 14:55:42    
Thanks for all the positive comments, and for the votes as well! As for some oriental prefabs, it's funny that you should mention that, jdeavila, since I was working on a Bruce Lee module way back at the beginning of the year. It didn't quite turn out that good, but I designed some quality areas for it; I need to clean them up, but once I do, I might be able to release them as a prefab set. I've gotten into quite a creative streak again of late, so I've got more coming out, for certain! :)

Posted by Raven_Blood at 2009-10-15 13:56:17    Voted 9.50 on 10/15/09
ive taken a gander at this in the toolset, and though it IS a unique design for a crypt. it really isnt one of my favorites :O though of course i havent given it a chance yet in a in-game perspective it just seems too big for me to really use -_-

other than that i loved the way you display everything including the tombs, nice idea! :D im giving this a 9.50 since im not a big fan of its openess but a BIG fan of the artistic value to it! ^^

Posted by jdeavila at 2009-10-14 09:11:22    Voted 10.00 on 10/13/09
Amazing details - love your work
_________________________
Imtherealthing

CCP (The Community Creature Project)

The TRIAD

Posted by Jaysyn at 2009-10-14 05:30:46    Voted 9.50 on 10/14/09
That looks very, very tight. Great use of a non-interior tileset.
_________________________
-=Jaysyn=-

Posted by jdeavila at 2009-10-13 23:46:27    Voted 10.00 on 10/13/09
Yes...please keep them coming. Do you plan to make any oriental prefabs?
_________________________
Imtherealthing

CCP (The Community Creature Project)

The TRIAD

Posted by Raven_Blood at 2009-10-13 20:09:09    Voted 9.50 on 10/15/09
Keep up the fantastic work Chaos! :] we need to show everyone that nwn1 is still alive annd doin well!

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