Requirements: Nwnv1.69, SoU, and HoTU plus CEPv2.4a
Note: This prefab makes use of the cep_add_skies hak pak.
In the eastern seas, there lies exotic Onimura Island, a sacred place long
home to a mystical shrine raised in honor of local spirits whose blessings
have been sought by noble Samurai and cunning Yakuza since the dawn of their
ancient traditions. Even the shadowy Ninja have made pilgrimages to the isle
from time to time! Because of the popularity of this location, a small city
was built in the heart of the island and soon people from the distant lands
of the far west came to trade with the citizens of Onimura. Now you too can
venture to the sacred island and visit its' beautiful shrine, walk amongst
the Sakura Blossom trees, or explore the lush jungles. This detailed prefab
makes a truly fantastic addition to any Oriental Adventures setting, and
adds to the growing number of Asian-themed content for Neverwinter Nights.
Comes with a demo module and .erf file for easy importing into your world.
Posted by Vivienne at 2013-04-16 13:53:41 Voted 10.00 on 04/16/13
Chaos, I like all your work and I'm using some of your prefabs because they seem just right...if I ever get my module done that is.
Posted by Vivienne at 2013-04-16 13:51:39 Voted 10.00 on 04/16/13
Nalnorn, do you have an issue with just the cep skyboxes or all skyboxes not showing up? And just to make sure we've got the basics covered, I hope you do have the enable skybox button checked in the video options?
Damn, that is what I get for typing at four in the morning! Lol. I can't believe how many odd typos I made there. And saying "me CEP 2.4" sounded just plain piratey. Lol. I meant to say "my CEP 2.4" but alas it is the hour. Lol. Anyhoooo, I hope Nalnorn can get that sky issue fixed because the CEP skies are simply beautiful and really add a lot to the game. _________________________ Chaos is not about anarchy! It is creativity that is boundless and unrestrained.
Firstly, I am happy everyone likes my humble litle island! It was an interesting area to build, and something different for the game.
Now then, Nalnorn, I would recommend posting your question on the official forums for the game, the Bioware Social forums... which have several categories for Nwn1-related topics, discussions, and problems of every sort.
To me, it sounds like the hak pake order. I have my cep2_add_skies hak pak just under my cep2_add_doors hak pak. Those sit right above the core haks that start with cep2_core7 so if it is the hak order you might wish to try them in that order and see if the skies work for you then. Sometimes, the order is tricky to get just right, but I use taht same order I just mentioned in all of me CEP 2.4 modules, and I can always see the skies pefectly. It's worth a try, if you haven't tried it already.
I wish you luck, in any case! I know how truly maddening it can be when things like that come up. _________________________ Chaos is not about anarchy! It is creativity that is boundless and unrestrained.
Posted by Nalnorn at 2013-01-03 10:00:36 Voted 9.75 on 01/03/13
Lovely area, thanks.
As a note, it must be my machine, coz the skies don't work, any idea where I can pose this vexing question and get help? _________________________ The Frenchman
Posted by Nalnorn at 2013-01-02 12:23:23 Voted 9.75 on 01/03/13
Hiya,
Thanks for this. Going to take a look at it in the morning.
I have an issue with the CEP skies, I can get them to appear, even with all of CEP 2.4 installed in the right order. The cep add skies test module doesn't work either (no skies appear). Anyone have any idea what that is about?
Thanks, Nalnorn _________________________ The Frenchman
Posted by OldTimeRadio at 2012-12-25 11:08:49 Voted 10.00 on 12/25/12
Very nice!
Posted by Cattaneo at 2012-12-24 05:38:36 Voted 9.75 on 12/24/12
Good
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