I started this intended to be the beginning of the Front Gate to the City of Brass, DM's/Mod users feel free to use it. Its winrared, you need winrar to decompress it.
You need the MGSkaggs Desert City hak pak and DCAddon1 hak pak: http://nwvault.ign.com/Files/hakpacks/data/1063154864247.shtml http://nwvault.ign.com/Files/hakpacks/data/1064869195617.shtml It was intended to be used with the City of Brass retexture hak pak but will work with just the Desert City and DCAddon1 hak paks.
Posted by Kaelis ( 165.247.xxx.xxx ) at 2004-08-28 10:41:00
Nice work from the pic posted. A bit of constructive criticism though, there really shouldn't be any plant life in the city as it wouldn't be able to exist on the plane of fire (no water and such). The look seems about what I'd expect of the efreeti realm though. :)
If you were to make a full tile set for this, I would be very interested in using it. I'm working on getting a full up Planescape mod off the ground, complete with the various outer planes and *some* of the inner planes. It seems that varied and useful tiles will be my biggest obstacle.
Posted by Flogging Molly of ZL ( ..xxx.xxx ) at 2004-03-19 04:57:00
Im working on a Online module that I plan on having no hak packs for. But im not so sure anymore after seeing your work. Amazing stuff, Dont stop. =)
Posted by Penquin ( ..xxx.xxx ) at 2004-03-11 10:21:00
Oops.. I meant to say my attention span is to small to make something like this.
Posted by Penquin ( ..xxx.xxx ) at 2004-03-10 15:02:00
Fist off, Great work. It's very impressive and my attention span is to small. That's why I make weapons instead of haks and areas.
Second, is 4 downloads a day good for a first prefab update?