Great idea, but the scripts still don't work, and now I've wasted a lot of time trying to get them to work.
Bummer dude.
Posted by Anonymous ( ..xxx.xxx ) at 2004-03-26 15:01:00
Also, some of the scripts (dwarf thrower, failed fort check comes to mind) seem to call for custom tagged placeables that are not part of the .erf, or are they?
Posted by Anonymous ( ..xxx.xxx ) at 2004-03-26 15:00:00
Scripts don't seem to work. I've started to rename them to use tag-based scripting and wrapping the code to use the onactivate code.
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