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NWN PREFABS

- Jump to comments -
Title  Generic Victims Pak 1.0
Author  medriwen
Submitted / Updated  12-06-2002 / 12-06-2002
Category  Quests
Focus  Weapons
Description
A package of multiple 'Generic Victims.' Speak to them and tell to follow and the will follow you. When you cross the (included) trigger they will thank you and the PC is given an XP and alignment (good) award. (75 xp, 1 point towards good in the demo) If you place another waypoint (optional) they will reappear somewhere else, IE in town. If you approach them after they've appeared in town they will give a cash or item reward (100 gp in the demo, customizable by you). All scripts were ripped off of Ms. Dulcimae in Chapter One of the OC, scripts and variables were all renamed to be a bit more user friendly. Rob Bartel was the original and true author and I only added a single lone function to his fine work. So he gets the credit. Full instructions for implementing these Generic Victims into your module included.

Files

NameTypeSizeDownloads
Gen_Victim.exeGen_Victim.exe
Submitted: 12-06-2002 / Last Updated: 12-06-2002
exe187.73Kb971
--
GEN_VICTIM.txtGEN_VICTIM.txt
Submitted: 12-06-2002 / Last Updated: 12-06-2002
txt7.11Kb1029
--
SCORE OUT OF 10
9.17
3 votes
View Stats
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Comments (9):

Posted by jdeavila at 2009-11-17 11:33:02    Voted 9.50 on 11/17/09
nice
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Posted by lbianchi at 2006-01-11 06:21:33    Voted 10.00 on 01/11/06
I really love this pack.
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Posted by Old_Scores_Transfered at 2004-02-20 10:30:19    Voted 8.00 on 02/20/04
This is a compilation of the old system into a single score. There were 13 that made this score of 7.55 then rounded to 8.

Posted by mr coke ( ..xxx.xxx ) at 2003-07-01 20:47:00    
someone can update it for a pw system with db script for persistent data?

Posted by MasterM ( ..xxx.xxx ) at 2002-12-20 10:32:00    
I tried to vote but the stupid site won't let me.. I will
keep trying though. I was giving it an 8, so maybe the
admin can add if for me.

Posted by MasterM ( ..xxx.xxx ) at 2002-12-20 10:30:00    
Excellent little pack here. I have successfully used this
in a serious quest and implemented a timer so that if the
victim does not reach the trigger by x time they die of a
seriuous disease. Thanks for this.

Make many more please. I am a script scavenger and love to
modify existing scripts, since I have seriuous trouble
building the foundation. "Good scavengers always leave the
authors name in the script and put in modifed date by..."

Keep it up..

Posted by medriwen ( ..xxx.xxx ) at 2002-12-18 22:52:00    
lmao

thanks jules, you pretty much echoed my thoughts on it.
it's not my work, but i made this whole little kit for
myself really, so i could just stick this option into a mod
quickly if i wanted to.

sounds like it's reaching the exact audience i figured
would find it useful. :)

Posted by jules ( ..xxx.xxx ) at 2002-12-18 03:30:00    
.....don't worry, all this kind of stuff is useful, even if
it sits around on my harddrive for a while, sooner or later-
a bits going to come up in a module where I need an
rescue ......"How did this guy do it?". Your kind of
material is what really makes life easier for mod builders,
cause (lets face it)- who can be bothered to trawl through
the main campaign looking for scripts!?

Posted by medriwen ( ..xxx.xxx ) at 2002-12-14 19:13:00    
2 votes so far. mine (rave reviews!) and some random guy
who gave it 2 out of 5 stars. :)

seriously - any feedback? is this useful or not? i have
other "generic fill in the blank" thingies that i'm putting
together and wanna know if this sucks +blocked+ or is useful.

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