This is an area erf and a module which contains a Monster Trainer. The trainer will summon a monster (48 different ones - and easily customizable for more) in exchange for gold coins(gc). You can die, XP and possibly even treasure. This is a demo so the chest has gold if you don't have enough.
If you want to see more pictures there are a few in the zip.
This is a compilation of the old system into a single score. There were 1 that made this score of 8 then rounded to 8.
Posted by Shadow-Servant ( ..xxx.xxx ) at 2003-05-15 23:10:00
Thanks Genius, I may not be able to effectively add that in, I am a scripting hack still so no guarantees, but at least I know what does it now. Sorry I didn't check back in so long, but I couldn't find this again.
-Serve the shadows, as they conceal your attacks as well as your retreat.
Posted by Notorious Genius ( ..xxx.xxx ) at 2003-01-04 17:33:00
Summoning a group of creatures is as easy as using
EffectSwarm().
Posted by Shadow-Servant ( ..xxx.xxx ) at 2002-12-12 01:50:00
This looks AWESOME! I am downloading and I will put it in
my training module and customize it for each guild. (btw,
how can I set an NPC to check for alignment? that SHOULD be
a choice when scripting conversations, I'm amazed Bioware
left it out.) I don't think I'll have the trainer
summoning DRAGONS to test the newb characters, but
certainly different types, such as shamans, archers,
creatures with certain damage resistances. . . It'll be
fun, and I'll be sure to give credit to Invizible420 for
the great oppoprtunity. One last thing though, can I
script it to summon more than 1? Give an option to summon
a goblin war party for example? (can't train a wizzy to
properly cast fireball without a group to test it on.)
Thanks for the work Inviz, I appreciate it.
-Serve the shadows, as they conceal your attacks as well as
your retreat.
Posted by Invizible420 ( ..xxx.xxx ) at 2002-11-03 21:28:00
You're welcome.. It was really ez actually.. Glad you like
it. If anyone needs to know how to add more monsters, I
will be more than happy to give a description of the
process. Basically its just copy/pasting and changing the
blueprint resref and gold amounts.
Posted by Shifty1 ( ..xxx.xxx ) at 2002-10-28 15:55:00
Hey thanks for making this. Had this on my "to do list" for
my current mod. Saves me the trouble. =)
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