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NWN PREFABS

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Title  Lair of the Vampire Dragon
Author  SavageLizard
Submitted / Updated  08-25-2002 / 08-25-2002
Category  Areas
Focus  Areas
Area  Dungeon
Description
This is my second prefab The lair of the Vampire dragon.It's a large crypt area with lots of open space. You will meet a bunch of zombies and skeletons and of course the vampire dragon.

Files

NameTypeSizeDownloads
SavageLizardLair_of_the_Vampire_Dragon.zipSavageLizardLair_of_the_Vampire_Dragon.zip
Submitted: 08-25-2002 / Last Updated: 08-25-2002
zip94.8Kb980
--
SCORE OUT OF 10
5
1 votes
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Comments (8):

Posted by Old_Scores_Transfered at 2004-02-20 10:30:18    Voted 5.00 on 02/20/04
This is a compilation of the old system into a single score. There were 3 that made this score of 5.33 then rounded to 5.

Posted by Theik ( ..xxx.xxx ) at 2002-12-24 08:55:00    
I doubt it is smart to go into a dragon's lair when you are
level 3. ;)

Posted by Alexander Darlington ( ..xxx.xxx ) at 2002-09-16 23:19:00    
Nice work but if you are playing low level characters. You
will need to put the area at the end of your module or
modify it to make it easier. My lvl 3 character did not get
past the first encounter.

Posted by MidSummerCarnage ( ..xxx.xxx ) at 2002-09-10 20:17:00    
When you make an encounter you can place the spawn point
anywhere you like by right clicking on the encounter and
choosing the "Set spawn point" or something like that
thing...

Posted by Snow Dogs ( ..xxx.xxx ) at 2002-08-31 12:59:00    
No I Was Wanting to do that but i don't know how i was
asking you how

Posted by SavageLizard ( ..xxx.xxx ) at 2002-08-30 12:35:00    
I dint' use any encounters. I just used zombie corpses and
skeleton bones from the placeables list (placeables that
spawn zombies, or skeletons when you are near them).

Posted by Snow Dogs ( ..xxx.xxx ) at 2002-08-29 19:17:00    
I Looove it but i am a bit lazy with the editor how would i
make the encounters spawn not right on top of the players
but forward a little so they don't see it happen??

Posted by SavageLizard ( ..xxx.xxx ) at 2002-08-27 09:43:00    
Gimme some feedback people. :)

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