This is a unique item that allows a character to force himself into walk-mode by altering its own weight. It works for all character types including elves, and adapts to the STR and encumberance of each character that uses it.
Posted by AnthroPlayer at 2007-01-14 22:45:22 Voted 9.75 on 01/14/07
Usefull, a bit rough around the edges for making characters realistically walk, but still good. _________________________ @===============================================@
Vinchenzo made a post here.
Plz check out my entries. I'm currently making a few simple modules, designing 3 special characters, and hope to someday be good this stuff.
This is Vinchenzo, finishing his post with the following advice:
Don't use Latin improperly (Lupis means grey, Rufus is red, Canid is dog, so on.) Furries annoy me with their improper usage of such. And I'm a furry!!! Ugh...
Don't vote for Beta things unless told they are finished, unless posted specifically by the author.
Don't abuse the vote and post function, don't vote for your own/friends stuff just to get a high vote. Don't flame vote either just to be an ass.
There is a voting system for how the points are used, even I forget, but we should follow it (and tattoo it to our forehead, lol)
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Posted by _kensai_ at 2004-03-28 09:52:58 Voted 10.00 on 03/28/04
Posted by _kensai_ at 2004-03-28 09:52:00 Voted 10.00 on 03/28/04
I noticed that this item was putting players into the "heavily encumbered" category. I've reduced the weight so it only leaves players "encumbered." This should result in the correct walking speed for most chars (what I get for testing this item with a Monk).
Plus, that doesn't work for elves -- They are in autodetect mode all the time, and they walk at full speed. You have to go to 'Sneak' mode to slow them down...
Posted by _kensai_ ( ..xxx.xxx ) at 2004-03-26 11:07:00
Yes I know. And there's drive mode as well. But I've gotten a lot of feedback from people that neither is very convenient if you're trying to walk and talk at the same time. Also, some hardcore RPers don't like using detect mode to force walk. This item is just meant to be an alternative for folks who don't like the existing options.
Posted by _kensai_ ( ..xxx.xxx ) at 2004-03-26 11:07:00
Yes I know. And there's drive mode as well. But I've gotten a lot of feedback from people that neither is very convenient if you're trying to walk and talk at the same time. Also, some hardcore RPers don't like using detect mode to force walk. This item is just meant to be an alternative for folks who don't like the existing options.
no offence but you know you can walk by pressing shift and clicking where you want to go?Zed0
"In the begining there was nothing which exploded" - Terry Pratchett
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