Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN PREFABS

- Jump to comments -
Title  Mistledale:Ashabenford
Author  Saabotage
Submitted / Updated  01-06-2003 / 01-06-2003
Category  Areas
Focus  Areas
Area  Village
Description
This is Ashabenford taken from the map on page 134 of the forgotten realms campaign source book. Use it for what you will, any comments good or bad thanks for them. :-P Sorry no picture.

Files

NameTypeSizeDownloads
ashabenford.zipashabenford.zip
Submitted: 01-06-2003 / Last Updated: 01-06-2003
zip232.93Kb525
--
SCORE OUT OF 10
9
1 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (8):

Posted by Old_Scores_Transfered at 2004-02-20 10:30:20    Voted 9.00 on 02/20/04
This is a compilation of the old system into a single score. There were 1 that made this score of 9 then rounded to 9.

Posted by Saabotage ( ..xxx.xxx ) at 2003-06-30 07:49:00    
I recently rereleased this without the scripts. look under Ashabenford.

Posted by Diablo1 ( ..xxx.xxx ) at 2003-03-02 05:10:00    
Saab, can you tell me excatly how i go about fixing these
scripts errors i am getting do to the HCR scripts. Keep in
mind I have learned scripting through the tutorials, and by
trial and error. I am just not quite sure how i need to
tackle this problem in order to make it go away. Thanks.

Posted by Saabotage ( ..xxx.xxx ) at 2003-01-13 08:20:00    
Sorry about them scripts. :-( drug the area straight out of
my module and it was usein HRC scripts thats why its
overwriting things. Sorry i just did not think about it.
As far as why the area is so big. I just translated the map
from the forgotten realms hand book, and i was thinking it
could be used on a PW.It was my first shot at uploading
anything to NWvault. I'll take the comments to heart.
If you download this you have the hard core scripts
overwriting NWN scripts.

Posted by Saabotage ( ..xxx.xxx ) at 2003-01-13 08:20:00    
Sorry about them scripts. :-( drug the area straight out of
my module and it was usein HRC scripts thats why its
overwriting things. Sorry i just did not think about it.
As far as why the area is so big. I just translated the map
from the forgotten realms hand book, and i was thinking it
could be used on a PW.It was my first shot at uploading
anything to NWvault. I'll take the comments to heart.
If you download this you have the hard core scripts
overwriting NWN scripts.

Posted by Saabotage ( ..xxx.xxx ) at 2003-01-13 08:20:00    
Sorry about them scripts. :-( drug the area straight out of
my module and it was usein HRC scripts thats why its
overwriting things. Sorry i just did not think about it.
As far as why the area is so big. I just translated the map
from the forgotten realms hand book, and i was thinking it
could be used on a PW.It was my first shot at uploading
anything to NWvault. I'll take the comments to heart.
If you download this you have the hard core scripts
overwriting NWN scripts.

Posted by Rome ( ..xxx.xxx ) at 2003-01-08 22:27:00    
okay I agree with the script comment. Disagree on size.
Unless its for a PW it really does not matter what size an
area is so long as there is a lot to DO per minute of
travel time. That is why areas are too big - its dull. Not
upload time, if its a few seconds longer who cares if the
goods are there.

Posted by Realms nut ( ..xxx.xxx ) at 2003-01-08 19:39:00    
Hey

Couple of things.
1. it's a good overall representation but it's too large.
At 32x20 - that's too much of a hit for one town. Consider
splitting it up into a couple of segments.
2. Unless I am mistaken, you've edited several default
scripts and included them in your module; nw_c2_defaultx
etc. Is this right? I'm not a master scripter so I'm not
sure 100% but I am assuming they show in your module
because you have edited and saved them? If so STRONGLY
consider renaming your scripts to something other than the
Bioware naming scheme. As it stands, we have to overwrite
the default scripts with your altered ones - not too nice.
Like I say, if I've misunderstood this part - then ignore
this point. If I DO have it right - this is a bigger
problem for me than the area just being too darned big.
3. Not even 1 interior? At least you seem to have put 99%
of the doors on the buildings. I hate having to find every
door - especially if it is a city! But you did miss one on
the building to the south... No big deal at all - but not
even one interior!

Overall, I know a score is about as useful as tits on a
bull... but I'd give this a 60%. The score is not low
because of what is there being bad - it's low because of
what is missing. Lots of work still to be done to flesh it
out - no real scripting to speak of, no NPC's - but a
delightful rendition of the town that forms an excellent
base from which to build. Watch sizes and naming
conventions and I'll look forward to your next project?
(Can I nudge you towards Tethyr *wink*)

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 UI


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters