This is Ashabenford taken from the map on page 134 of the forgotten realms campaign source book. Use it for what you will, any comments good or bad thanks for them. :-P Sorry no picture.
This is a compilation of the old system into a single score. There were 1 that made this score of 9 then rounded to 9.
Posted by Saabotage ( ..xxx.xxx ) at 2003-06-30 07:49:00
I recently rereleased this without the scripts. look under Ashabenford.
Posted by Diablo1 ( ..xxx.xxx ) at 2003-03-02 05:10:00
Saab, can you tell me excatly how i go about fixing these
scripts errors i am getting do to the HCR scripts. Keep in
mind I have learned scripting through the tutorials, and by
trial and error. I am just not quite sure how i need to
tackle this problem in order to make it go away. Thanks.
Posted by Saabotage ( ..xxx.xxx ) at 2003-01-13 08:20:00
Sorry about them scripts. :-( drug the area straight out of
my module and it was usein HRC scripts thats why its
overwriting things. Sorry i just did not think about it.
As far as why the area is so big. I just translated the map
from the forgotten realms hand book, and i was thinking it
could be used on a PW.It was my first shot at uploading
anything to NWvault. I'll take the comments to heart.
If you download this you have the hard core scripts
overwriting NWN scripts.
Posted by Saabotage ( ..xxx.xxx ) at 2003-01-13 08:20:00
Sorry about them scripts. :-( drug the area straight out of
my module and it was usein HRC scripts thats why its
overwriting things. Sorry i just did not think about it.
As far as why the area is so big. I just translated the map
from the forgotten realms hand book, and i was thinking it
could be used on a PW.It was my first shot at uploading
anything to NWvault. I'll take the comments to heart.
If you download this you have the hard core scripts
overwriting NWN scripts.
Posted by Saabotage ( ..xxx.xxx ) at 2003-01-13 08:20:00
Sorry about them scripts. :-( drug the area straight out of
my module and it was usein HRC scripts thats why its
overwriting things. Sorry i just did not think about it.
As far as why the area is so big. I just translated the map
from the forgotten realms hand book, and i was thinking it
could be used on a PW.It was my first shot at uploading
anything to NWvault. I'll take the comments to heart.
If you download this you have the hard core scripts
overwriting NWN scripts.
Posted by Rome ( ..xxx.xxx ) at 2003-01-08 22:27:00
okay I agree with the script comment. Disagree on size.
Unless its for a PW it really does not matter what size an
area is so long as there is a lot to DO per minute of
travel time. That is why areas are too big - its dull. Not
upload time, if its a few seconds longer who cares if the
goods are there.
Posted by Realms nut ( ..xxx.xxx ) at 2003-01-08 19:39:00
Hey
Couple of things.
1. it's a good overall representation but it's too large.
At 32x20 - that's too much of a hit for one town. Consider
splitting it up into a couple of segments.
2. Unless I am mistaken, you've edited several default
scripts and included them in your module; nw_c2_defaultx
etc. Is this right? I'm not a master scripter so I'm not
sure 100% but I am assuming they show in your module
because you have edited and saved them? If so STRONGLY
consider renaming your scripts to something other than the
Bioware naming scheme. As it stands, we have to overwrite
the default scripts with your altered ones - not too nice.
Like I say, if I've misunderstood this part - then ignore
this point. If I DO have it right - this is a bigger
problem for me than the area just being too darned big.
3. Not even 1 interior? At least you seem to have put 99%
of the doors on the buildings. I hate having to find every
door - especially if it is a city! But you did miss one on
the building to the south... No big deal at all - but not
even one interior!
Overall, I know a score is about as useful as tits on a
bull... but I'd give this a 60%. The score is not low
because of what is there being bad - it's low because of
what is missing. Lots of work still to be done to flesh it
out - no real scripting to speak of, no NPC's - but a
delightful rendition of the town that forms an excellent
base from which to build. Watch sizes and naming
conventions and I'll look forward to your next project?
(Can I nudge you towards Tethyr *wink*)
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