| The script makes alcoholic beverages more interesting by using a cumulative count of alcohol consumed, leading eventually to the character passing out for a while (based on a custom alcohol script posted by Rikan). Vomiting is also a possibility. It also enables the toxic and hallucinogenic effects of gnomish 'mushroom wine', which causes the drinker to go temporarily insane if enough is drunk. The description of a bottle of Mushroom Wine reads as follows: 'Brewed by gnomes and rarely found outside gnomish or halfling communities, this wine contains fungal extracts and other secret ingredients. It is hallucinogenic, and mildly toxic to other races. Gnomes, haflings and elves are most resistant to the hallucinogenic effect, then half-elves, then all other races. The wine is of interest to certain sages, because of the implications for the relationships between races: perhaps dwarves aren't the closest relatives of gnomes, as is often claimed? Mushroom wine doesn't keep, and eventually loses its potency even in a sealed flask, turning into normal wine.' |