Neverwinter City sans objects of any kind. All plague damage is deleted or re-built. All that remains are door and transitions. All ready to be re-populated as the builder wishes. Enjoy :)
Posted by The Wandering Minstrel ( 138.163.xxx.xxx ) at 2004-05-19 19:37:00
Instead of wasting all that time bashing someone's efforts on what I see as a great tool for those who don't want to take up a lot of time doing something that's already been done, you could have been doing something productive...like, oh, I dunno, coming up with a map of faerun or something.
So far as I could find this is the only complete Neverwinter that I would actually use, as it has been stripped of everything and is ready for insertion into a new mod as-is. I'll be using this in my upcoming Tides of Time and War module (you'll be credited in-game).
Posted by Nyram ( ..xxx.xxx ) at 2003-10-22 19:16:00
Actually, I just deleted everything because it seemed to me to be a lot easier than checking every little thing for plague references. This way, new (and plague free) objects can be placed as the builder desires. I did however completely forget to delete all the scripts and such, sorry, my bad.
I created this as a quick solution for people to use, because someone on the forums asked for it, and I already had it done. I checked the vault and nothing came up about a cleaned up neverwinter. So I posted this. This is not intended to be a masterwork piece, just as I said, something that can potentially save builders time.
Posted by bigshow ( ..xxx.xxx ) at 2003-10-21 22:18:00
I am to lazy to go and do this myself so i wil download it
and i looked and found 2 more prefabs like this. I for one am one of those tools who appreciates this cuz i suck!
Posted by Yoritomo ( ..xxx.xxx ) at 2003-10-21 06:05:00
A quick glance at the prefab list shows this is the first Neverwinter Pre-Fab thats been done on the Vault at least.
I for one appreciate it, and while it does have flaws, it's hardly a waste of time or such.
Improvements and mistakes would be 2 simple ones.
One, the mass deletion of everything that isnt a door. There were some placeables that could have been left in, and maybe should have. Still, not a big issue.
Two, you should have went ahead and deleted all of the conversation files that come along with the module as well, since they now have nothing referring to them.
But I was planning on doing a module set in NW, and this will suit my purposes nicely. Thanks.
Posted by fed up with lame crap ( ..xxx.xxx ) at 2003-10-20 23:18:00
ppl should really look in the vault first before making something that has been made! opening up the main campaing in the toolset can be done by anyone! and just the city of neverwinter you may have worked hard on it but unfortunately you have only done what most ppl can do. You are not the first and by the looks not the last
to add the city of neverwinter with their own spin. why can't anyone come up with a map of faerun instead of disecting the main campaign chap 1 and put it here
your efforts could be put to something origional why limit your potential by being lazy and doing this!
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