Plz have a look and tell me if something is wrong. Only The Areas and NPCs and a few monsters...
Plz have a look and tell me if something is wrong. I also included Spiderhaunt Woods (made and given to me by: Brandon Kirkland aka -Dazeal) but with no area trans yet ... just check it with the editor ... [don't test this with a 1st lvl char or you'll be very sorry ;-)... incl dragons, high lvl undead and giands ]. ps. keep in mind the limitations of the editor... ps2. keep in mind that NO HAK PAK is needed and NONE WILL BE... I'll make it using only the default so ALL users can play it ... ps3. I stopped at the dungeon lvl of the Ashaba tower but already started the hole dungeon after ... so expect that too soon... thats all for now ...
Posted by Relaren ( ..xxx.xxx ) at 2004-01-25 12:31:00
Where is Elminster's tower?
Posted by Stephenb ( ..xxx.xxx ) at 2004-01-16 02:45:00
When I visit the creator's homepage I get to see this:
Attention: Virtual Ave Free Hosting Customers
On January 13th, 2004, Virtual Ave discontinued free Web hosting plans. If you had a free hosting account and did not upgrade, your account has been taken offline.
So I hope you can upload the files somewhere else and fix the link soon. I really want this prefab!!!
Steph
Posted by Sol ( ..xxx.xxx ) at 2003-11-21 16:19:00
I can't get the link to work either. I've been working on Shadowdale for months now, and I can't imagine doing it using no hakpaks. Simply not enough building options.
Posted by Merentha ( ..xxx.xxx ) at 2003-09-02 14:55:00
nope didn't work for me today :(
Posted by MajorMetal ( ..xxx.xxx ) at 2003-08-19 20:38:00
Does this download link work for anybody else? I'd really love to get my hands on this mod so I don't have to recreat it myself. :)
Posted by CJ ( ..xxx.xxx ) at 2003-06-14 15:02:00
Is there any way we can get a .zip file???
Posted by Tuna ( ..xxx.xxx ) at 2002-10-15 09:52:00
Heh have just finished transfering Suzail to NWN and was
about to start on the Dales, this is just what I need for
some reference and plagiarism :)
Posted by Targnath ( ..xxx.xxx ) at 2002-09-10 16:56:00
I tried to implament this into a mod I had, but when I went
to add it to my module, the city the temple, shadowdale
center, skull area , and one other I cant remember would
not transfer over, dont know why they looked like they were
added but I could not go to the zones.
Posted by SilverLionGR ( ..xxx.xxx ) at 2002-08-31 03:39:00
Thats the hole point dude... and if everyone does the same
thing, Shadowdale will look as it sould in all the
modules... ;-)
I could use your modules to make my modules bigger but only
if the areas are made as they sould be (official i mean)...
That goes for all of you other people reading this ;-)
Drop me a line if you can help me ...
Thanks a lot.
Posted by dude ( ..xxx.xxx ) at 2002-08-30 22:41:00
This is so funny, I have a road that goes to shadow dale
and told myself that it would take too much time to start
a new area with a new name. Now I can make my module
bigger without spending time about the details, thanks!
Posted by SilverLionGR ( ..xxx.xxx ) at 2002-08-26 17:13:00
What I'm Actually doing is making an exact copy of
Shadowdale taking my notes and infos from all my books [and
there are a lot ;-)]. The people you'll meet the places
you'll see will all be exactly like they should be [with
the limitations of the editor].
Also, i'm NOT USING ANY HAKPAKS so anyone can play it with
the default game. So i used only the default tilesets.
Posted by Thought ( ..xxx.xxx ) at 2002-08-26 15:31:00
Interesting, what tileset(s) did you use?
The base tilesets are crap for making a village (a city, or
a homestead, but nothing in between), so I'm curious.
Posted by SilverLionGR ( ..xxx.xxx ) at 2002-08-26 02:52:00
The link works fine ... try again plz ...
Posted by NGama ( ..xxx.xxx ) at 2002-08-26 02:42:00
oups broken link :(
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