Arrow Bastard Sword BattleAxe Bolt Bullet Club Dagger Dart Dire Mace Double Axe Great Axe Greatsword Halberd HandAxe Heavy Flail Heavy Crossbow Kama Katana Kukri Light Crossbow Light Flail Light Hammer LongBow Longsword Mace Magic Rod Magic Staff Magic Wand Morningstar Other Weapon Types Rapier Scimitar Scythe ShortBow Shortsword Shortspear Shuriken Sickle Sling Spear Throwing Axe Two Bladed Sword Quarterstaff Various Weapon Types WarHammer
Armor
Belts Body Armor Boots Bracers Breastplate Chain Cloth Cloaks Girdles Gauntlets Gloves Helmet Leather Other Armor type Plate Robe Scale Shield-Large Shield-Small Shield-Tower Splint Mail Various Armor type
Area
Castles City Dungeon Forest Inn Mines Mountains Tavern Town Village
Items
Amulets Bags Beverages Kits Necklace Other Items Periapts Potions Precious Gems Rings Scarabs Scrolls Traps Tools Various Items
Description
Aesir version 300 is a PW that features the CNR (craftable natural resources) and OTR (Oxen trade routes) by Festyx and Hrnac of 'The Fold' The map is using the pennatavern blank world by Drako Wolfheart. This PW has been balanced for the use of CNR. All resources necessary for this crafting system have been judiciously placed in the 100+ areas. A number of other scripts have been added for functionality. (Hardcore rules, tutorial area, persistent journal entries, etc..) There are no fixed encounters apart for the 'goblin caves' so the rest of the world is very suitable for DM moderated groups or you can add your own encounter triggers.
Normally I wouldn't comment, but... Aesir? Why did you name a game world after the family of the Norse All-father?/ J D I Andersson
[ Intellect, Intimacy, Inspiration ]
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