For a reasonable explanation of the Alchemists Equipment, you're just going to have to check out the readme.txt file included with the download - it's somewhat lengthy compared to the orientation material for my other downloads. The point of the Alchem Equipment is too allow any character to manufacture potions from basic raw materials (reagents). Included in the ERF is the equipment itself as well as all of the miscellaneous reagents, but also placeable objects (such as trees and bushes that are sources of specific reagents), recipes and Alchemy Notes. I strongly recommend downloading my treasure system as a companion installation for the Alchemists Equipment.
This is a compilation of the old system into a single score. There were 3 that made this score of 9.67 then rounded to 10.
Posted by Shadow-Servant ( ..xxx.xxx ) at 2003-05-16 01:23:00
It would seem, since it has been over 3 months since the first post with no response, that an email to get his attention drawn to this problem is in order. I however don't know enough about the problem to send such a request, so hopefully someone else that thinks this needs fixing will delve deep enough to send him a detailed report.
-Serve the shadows, as they conceal your attacks as well as your retreat.
Posted by Rand ( ..xxx.xxx ) at 2003-05-13 10:16:00
please fix it
Posted by Darkwind_Legion ( ..xxx.xxx ) at 2003-02-02 20:02:00
I finally got around to trying this system and dissecting
your code. This system is terrifically broken at the
moment. Upwards of 50% of the items that can be created
are not included in the erf. Each potion that should be
there is actually a poison potion. There are items which
no supporting code (Potion of Acumen for example) and a
variety of other things. It is a very nice and complex
system that simply doesn't work accurately. With some
revisions and cleanup this would be the best alchemy
system out there.
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